#ifndef DEFINITIONS_H
#define DEFINITIONS_H
-#include <KLocale>
-
#include "gentime.h"
+#include "effectslist.h"
+
+#include <QTreeWidgetItem>
+#include <KLocale>
const int FRAME_SIZE = 90;
const int MAXCLIPDURATION = 15000;
enum OPERATIONTYPE { NONE = 0, MOVE = 1, RESIZESTART = 2, RESIZEEND = 3, FADEIN = 4, FADEOUT = 5, TRANSITIONSTART = 6, TRANSITIONEND = 7, MOVEGUIDE = 8, KEYFRAME = 9, SEEK = 10, SPACER = 11, RUBBERSELECTION = 12};
-enum CLIPTYPE { UNKNOWN = 0, AUDIO = 1, VIDEO = 2, AV = 3, COLOR = 4, IMAGE = 5, TEXT = 6, SLIDESHOW = 7, VIRTUAL = 8, PLAYLIST = 9, FOLDER = 10};
+enum CLIPTYPE { UNKNOWN = 0, AUDIO = 1, VIDEO = 2, AV = 3, COLOR = 4, IMAGE = 5, TEXT = 6, SLIDESHOW = 7, VIRTUAL = 8, PLAYLIST = 9 };
+
+enum PROJECTITEMTYPE { PROJECTCLIPTYPE = QTreeWidgetItem::UserType, PROJECTFOLDERTYPE, PROJECTSUBCLIPTYPE };
+
enum GRAPHICSRECTITEM { AVWIDGET = 70000 , LABELWIDGET , TRANSITIONWIDGET , GROUPWIDGET};
enum PROJECTTOOL { SELECTTOOL = 0 , RAZORTOOL = 1 , SPACERTOOL = 2 };
DefaultMessage,
OperationCompletedMessage,
InformationMessage,
- ErrorMessage
+ ErrorMessage,
+ MltError
};
enum TRACKTYPE { AUDIOTRACK = 0, VIDEOTRACK = 1 };
struct TrackInfo {
TRACKTYPE type;
+ QString trackName;
bool isMute;
bool isBlind;
bool isLocked;
+ EffectsList effectsList;
+ int duration;
};
struct ItemInfo {
+ /** startPos is the position where the clip starts on the track */
GenTime startPos;
+ /** endPos is the duration where the clip ends on the track */
GenTime endPos;
+ /** cropStart is the position where the sub-clip starts, relative to the clip's 0 position */
GenTime cropStart;
+ /** cropDuration is the duration of the clip */
+ GenTime cropDuration;
int track;
};
int sample_aspect_den;
int display_aspect_num;
int display_aspect_den;
+ int colorspace;
};
-class EffectParameter {
+class EffectParameter
+{
public:
EffectParameter(const QString name, const QString value): m_name(name), m_value(value) {}
QString name() const {
/** Use our own list for effect parameters so that they are not sorted in any ways, because
some effects like sox need a precise order
*/
-class EffectsParameterList: public QList < EffectParameter > {
+class EffectsParameterList: public QList < EffectParameter >
+{
public:
EffectsParameterList(): QList < EffectParameter >() {}
bool hasParam(const QString name) const {
}
};
-class CommentedTime {
+class CommentedTime
+{
public:
CommentedTime(): t(GenTime(0)) {}
CommentedTime(const GenTime time, QString comment)
- : t(time), c(comment) { }
+ : t(time), c(comment) { }
QString comment() const {
return (c.isEmpty() ? i18n("Marker") : c);
};
+
+
#endif