m_menu->addAction(timeline);
}
- connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(slotShowContextMenu(const QPoint&)));
+ connect(this, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(slotShowContextMenu(QPoint)));
connect(m_scale, SIGNAL(triggered(int)), this, SLOT(slotSetScaleMode(int)));
connect(m_directUpdate, SIGNAL(triggered(bool)), this, SLOT(slotSetDirectUpdate(bool)));
}