// We need to make sure that the y coordinate is a multiple of 2, otherwise button may not be displayed
buttonsTarget.append(it.key());
but.setAttribute("x0", QString::number(r.x()));
- but.setAttribute("y0", QString::number(2 * (r.y() / 2)));
+ but.setAttribute("y0", QString::number((int) 2 * (r.y() / 2)));
but.setAttribute("x1", QString::number(r.right()));
- but.setAttribute("y1", QString::number(2 * (r.bottom() / 2)));
+ but.setAttribute("y1", QString::number((int) 2 * (r.bottom() / 2)));
spu.appendChild(but);
i++;
}