connect(buttonInfo, SIGNAL(clicked()), this, SLOT(showInfoPanel()));
connect(m_effectsList, SIGNAL(itemSelectionChanged()), this, SLOT(slotUpdateInfo()));
connect(m_effectsList, SIGNAL(itemDoubleClicked(QTreeWidgetItem*,int)), this, SLOT(slotEffectSelected()));
- connect(search_effect, SIGNAL(hiddenChanged(QTreeWidgetItem *, bool)), this, SLOT(slotUpdateSearch(QTreeWidgetItem *, bool)));
+ connect(search_effect, SIGNAL(hiddenChanged(QTreeWidgetItem*,bool)), this, SLOT(slotUpdateSearch(QTreeWidgetItem*,bool)));
connect(m_effectsList, SIGNAL(applyEffect(QDomElement)), this, SIGNAL(addEffect(QDomElement)));
connect(search_effect, SIGNAL(textChanged(QString)), this, SLOT(slotAutoExpand(QString)));
//m_effectsList->setCurrentRow(0);
if (!selected) m_effectsList->setCurrentItem(NULL);
}
+void EffectsListView::updatePalette()
+{
+ m_effectsList->setStyleSheet(m_effectsList->styleSheet());
+}
+
#include "effectslistview.moc"