virtual bool isGroup() const = 0;
signals:
- void addEffect(QDomElement e);
+ void addEffect(const QDomElement &e);
/** @brief Move effects in the stack one step up or down. */
- void changeEffectPosition(QList <int>, bool upwards);
+ void changeEffectPosition(const QList <int>&, bool upwards);
/** @brief Move effects in the stack. */
- void moveEffect(QList <int> current_pos, int new_pos, int groupIndex, QString groupName);
+ void moveEffect(const QList <int> ¤t_pos, int new_pos, int groupIndex, const QString &groupName);
/** @brief An effect was saved, trigger effect list reload. */
void reloadEffects();