signals:
void parameterChanged(const QDomElement, const QDomElement, int);
void syncEffectsPos(int);
- void effectStateChanged(bool, int ix = -1, bool updateMainStatus = true);
+ void effectStateChanged(bool, int ix, bool effectNeedsMonitorScene);
void deleteEffect(const QDomElement);
void activateEffect(int);
void checkMonitorPosition(int);