EffectInfo effectInfo;
effectInfo.fromString(d.attribute("kdenlive_info"));
if (effectInfo.groupIndex >= 0) {
- // effect is in a group
-
+ // effect is in a group
for (int j = 0; j < vbox1->count(); j++) {
CollapsibleGroup *eff = static_cast<CollapsibleGroup *>(vbox1->itemAt(j)->widget());
if (eff->isGroup() && eff->groupIndex() == effectInfo.groupIndex) {
} else {
vbox1->addWidget(currentEffect);
}
-
- // Check drag & drop
- currentEffect->installEventFilter( this );
-
- connect(currentEffect, SIGNAL(parameterChanged(const QDomElement, const QDomElement, int)), this , SLOT(slotUpdateEffectParams(const QDomElement, const QDomElement, int)));
- connect(currentEffect, SIGNAL(startFilterJob(QString,QString,QString,QString,QString,QString)), this , SLOT(slotStartFilterJob(QString,QString,QString,QString,QString,QString)));
- connect(currentEffect, SIGNAL(deleteEffect(const QDomElement)), this , SLOT(slotDeleteEffect(const QDomElement)));
- connect(currentEffect, SIGNAL(reloadEffects()), this , SIGNAL(reloadEffects()));
- connect(currentEffect, SIGNAL(resetEffect(int)), this , SLOT(slotResetEffect(int)));
- connect(currentEffect, SIGNAL(changeEffectPosition(int,bool)), this , SLOT(slotMoveEffectUp(int , bool)));
- connect(currentEffect, SIGNAL(effectStateChanged(bool,int,bool)), this, SLOT(slotUpdateEffectState(bool,int,bool)));
- connect(currentEffect, SIGNAL(activateEffect(int)), this, SLOT(slotSetCurrentEffect(int)));
- connect(currentEffect, SIGNAL(checkMonitorPosition(int)), this, SLOT(slotCheckMonitorPosition(int)));
- connect(currentEffect, SIGNAL(seekTimeline(int)), this , SLOT(slotSeekTimeline(int)));
- connect(currentEffect, SIGNAL(createGroup(int)), this , SLOT(slotCreateGroup(int)));
- connect(currentEffect, SIGNAL(moveEffect(int,int,int,QString)), this , SLOT(slotMoveEffect(int,int,int,QString)));
- connect(currentEffect, SIGNAL(addEffect(QDomElement)), this , SLOT(slotAddEffect(QDomElement)));
-
- //ui.title->setPixmap(icon.pixmap(QSize(12, 12)));
+ connectEffect(currentEffect);
}
vbox1->addStretch(10);
slotUpdateCheckAllButton();
QTimer::singleShot(200, this, SLOT(slotCheckWheelEventFilter()));
}
+void EffectStackView2::connectEffect(CollapsibleEffect *currentEffect)
+{
+ // Check drag & drop
+ currentEffect->installEventFilter( this );
+ connect(currentEffect, SIGNAL(parameterChanged(const QDomElement, const QDomElement, int)), this , SLOT(slotUpdateEffectParams(const QDomElement, const QDomElement, int)));
+ connect(currentEffect, SIGNAL(startFilterJob(QString,QString,QString,QString,QString,QString)), this , SLOT(slotStartFilterJob(QString,QString,QString,QString,QString,QString)));
+ connect(currentEffect, SIGNAL(deleteEffect(const QDomElement)), this , SLOT(slotDeleteEffect(const QDomElement)));
+ connect(currentEffect, SIGNAL(reloadEffects()), this , SIGNAL(reloadEffects()));
+ connect(currentEffect, SIGNAL(resetEffect(int)), this , SLOT(slotResetEffect(int)));
+ connect(currentEffect, SIGNAL(changeEffectPosition(int,bool)), this , SLOT(slotMoveEffectUp(int , bool)));
+ connect(currentEffect, SIGNAL(effectStateChanged(bool,int,bool)), this, SLOT(slotUpdateEffectState(bool,int,bool)));
+ connect(currentEffect, SIGNAL(activateEffect(int)), this, SLOT(slotSetCurrentEffect(int)));
+ connect(currentEffect, SIGNAL(checkMonitorPosition(int)), this, SLOT(slotCheckMonitorPosition(int)));
+ connect(currentEffect, SIGNAL(seekTimeline(int)), this , SLOT(slotSeekTimeline(int)));
+ connect(currentEffect, SIGNAL(createGroup(int)), this , SLOT(slotCreateGroup(int)));
+ connect(currentEffect, SIGNAL(moveEffect(int,int,int,QString)), this , SLOT(slotMoveEffect(int,int,int,QString)));
+ connect(currentEffect, SIGNAL(addEffect(QDomElement)), this , SLOT(slotAddEffect(QDomElement)));
+ connect(currentEffect, SIGNAL(createRegion(int,KUrl)), this, SLOT(slotCreateRegion(int,KUrl)));
+}
void EffectStackView2::slotCheckWheelEventFilter()
{
emit showComments(m_ui.buttonShowComments->isChecked());
}
+void EffectStackView2::slotCreateRegion(int ix, KUrl url)
+{
+ QDomElement oldeffect = m_currentEffectList.itemFromIndex(ix);
+ QDomElement neweffect = oldeffect.cloneNode().toElement();
+ QDomElement region = MainWindow::videoEffects.getEffectByTag("region", "region").cloneNode().toElement();
+ region.appendChild(region.ownerDocument().importNode(neweffect, true));
+ region.setAttribute("kdenlive_ix", ix);
+ EffectsList::setParameter(region, "resource", url.path());
+ if (m_effectMetaInfo.trackMode)
+ emit updateEffect(NULL, m_trackindex, oldeffect, region, ix,false);
+ else if (m_clipref) {
+ emit updateEffect(m_clipref, -1, oldeffect, region, ix, false);
+ // Make sure the changed effect is currently displayed
+ //slotSetCurrentEffect(ix);
+ }
+ // refresh effect stack
+ ItemInfo info;
+ bool isSelected = false;
+ if (m_effectMetaInfo.trackMode) {
+ info.track = m_trackInfo.type;
+ info.cropDuration = GenTime(m_trackInfo.duration, KdenliveSettings::project_fps());
+ info.cropStart = GenTime(0);
+ info.startPos = GenTime(-1);
+ info.track = 0;
+ }
+ else {
+ info = m_clipref->info();
+ }
+ CollapsibleEffect *current = getEffectByIndex(ix);
+ m_effects.removeAll(current);
+ current->setEnabled(false);
+ m_currentEffectList.removeAt(ix);
+ m_currentEffectList.insert(region);
+ current->deleteLater();
+ CollapsibleEffect *currentEffect = new CollapsibleEffect(region, m_currentEffectList.itemFromIndex(ix), info, &m_effectMetaInfo, ix == m_currentEffectList.count() - 1, m_ui.container->widget());
+ connectEffect(currentEffect);
+
+ if (m_effectMetaInfo.trackMode) {
+ isSelected = currentEffect->effectIndex() == 1;
+ }
+ else {
+ isSelected = currentEffect->effectIndex() == m_clipref->selectedEffectIndex();
+ }
+ if (isSelected) currentEffect->setActive(true);
+ m_effects.append(currentEffect);
+ // TODO: region in group?
+ //if (group) {
+ // group->addGroupEffect(currentEffect);
+ //} else {
+ QVBoxLayout *vbox = static_cast <QVBoxLayout *> (m_ui.container->widget()->layout());
+ vbox->insertWidget(ix, currentEffect);
+ //}
+
+ // Check drag & drop
+ currentEffect->installEventFilter( this );
+
+ QTimer::singleShot(200, this, SLOT(slotCheckWheelEventFilter()));
+
+}
+
void EffectStackView2::slotCreateGroup(int ix)
{
QDomElement oldeffect = m_currentEffectList.itemFromIndex(ix);