#define EFFECTSTACKVIEW2_H
#include "ui_effectstack2_ui.h"
-#include "effectstackedit.h"
#include "collapsibleeffect.h"
#include "collapsiblegroup.h"
/** @brief Palette was changed, update style. */
void updatePalette();
+
+ /** @brief Process dropped xml effect. */
+ void processDroppedEffect(QDomElement e, QDropEvent *event);
+
+ /** @brief Return the stylesheet required for effect parameters. */
+ static const QString getStyleSheet();
protected:
virtual void mouseMoveEvent(QMouseEvent * event);
/** @brief Connect an effect to its signals. */
void connectEffect(CollapsibleEffect *currentEffect);
+ /** @brief Connect a group to its signals. */
+ void connectGroup(CollapsibleGroup *group);
+ /** @brief Returns the currentl active effect. */
+ CollapsibleEffect *currentEffect() const;
public slots:
/** @brief Sets the clip whose effect list should be managed.
void slotUpdateEffectParams(const QDomElement old, const QDomElement e, int ix);
/** @brief Move an effect in the stack.
- * @param index The effect index in the stack
+ * @param indexes The list of effect index in the stack
* @param up true if we want to move effect up, false for down */
- void slotMoveEffectUp(int index, bool up);
+ void slotMoveEffectUp(QList <int> indexes, bool up);
/** @brief Delete an effect in the stack. */
void slotDeleteEffect(const QDomElement effect);
/** @brief Create a region effect with ix index. */
void slotCreateRegion(int ix, KUrl url);
- /** @brief Move an effect into a group.
- ** @param ix the index of effect to move in stack layout
- ** @param group the effect on which the effect was dropped
- ** @param lastEffectIndex the last effect index in the group, effect will be inserted after that index
+ /** @brief Move an effect.
+ ** @param currentIndexes the list of effect indexes to move in stack layout
+ ** @param newIndex the position where the effects will be moved
+ ** @param groupIndex the index of the group if any (-1 if none)
+ ** @param groupName the name of the group to paste the effect
*/
- void slotMoveEffect(int currentIndex, int newIndex, int groupIndex, QString groupName = QString());
+ void slotMoveEffect(QList <int> currentIndexes, int newIndex, int groupIndex, QString groupName = QString());
/** @brief Remove effects from a group */
void slotUnGroup(CollapsibleGroup* group);
/** Enable or disable an effect */
void changeEffectState(ClipItem*, int, int, bool);
/** An effect in stack was moved */
- void changeEffectPosition(ClipItem*, int, int, int);
+ void changeEffectPosition(ClipItem*, int, QList <int>, int);
/** an effect was saved, reload list */
void reloadEffects();
/** An effect with position parameter was changed, seek */