corners->slotShowScene(!disable);
connect(corners, SIGNAL(checkMonitorPosition(int)), this, SIGNAL(checkMonitorPosition(int)));
connect(this, SIGNAL(effectStateChanged(bool)), corners, SLOT(slotShowScene(bool)));
+ connect(this, SIGNAL(syncEffectsPos(int)), corners, SLOT(slotSyncPosition(int)));
geo = static_cast<KeyframeEdit *>(corners);
} else {
geo = new KeyframeEdit(pa, m_in, m_in + m_out, m_timecode, e.attribute("active_keyframe", "-1").toInt());