public slots:
/** \brief Called when an effect is selected, builds the UIĀ for this effect */
- void transferParamDesc(const QDomElement, int, int , int);
+ void transferParamDesc(const QDomElement d, int pos, int in, int out, bool isEffect = true);
void slotSliderMoved(int);
/** \brief Called whenever(?) some parameter is changed in the gui.
*
void parameterChanged(const QDomElement, const QDomElement);
void seekTimeline(int);
void displayMessage(const QString&, int);
+ void checkMonitorPosition(int);
};
#endif