public slots:
/** @brief Called when an effect is selected, builds the UIĀ for this effect. */
void transferParamDesc(const QDomElement d, int pos, int in, int out, bool isEffect = true);
+
/** @brief Called whenever(?) some parameter is changed in the gui.
*
* Transfers all Dynamic gui parameter settings into m_params(??) */
void collectAllParameters();
+
/** @brief Pass position changes of the timeline cursor to the effects to keep their local timelines in sync. */
void slotSyncEffectsPos(int pos);
void displayMessage(const QString&, int);
void checkMonitorPosition(int);
void syncEffectsPos(int pos);
+ void showComments();
};
#endif