void EffectStackView::slotCheckMonitorPosition(int renderPos)
{
- if (m_trackMode) return;
- if (renderPos >= m_clipref->startPos().frames(KdenliveSettings::project_fps()) && renderPos <= m_clipref->endPos().frames(KdenliveSettings::project_fps())) {
+ if (m_trackMode || (renderPos >= m_clipref->startPos().frames(KdenliveSettings::project_fps()) && renderPos <= m_clipref->endPos().frames(KdenliveSettings::project_fps()))) {
if (!m_monitor->getEffectScene()->views().at(0)->isVisible())
m_monitor->slotEffectScene(true);
} else {