void slotUpdateEffectParams(const QDomElement, const QDomElement);
private slots:
- void slotItemSelectionChanged();
+ void slotItemSelectionChanged(bool update = true);
void slotItemUp();
void slotItemDown();
void slotItemDel();
void slotResetEffect();
void slotItemChanged(QListWidgetItem *item);
void slotSaveEffect();
+ void slotSeekTimeline(int pos);
signals:
void removeEffect(ClipItem*, QDomElement);
void changeEffectPosition(ClipItem*, int, int);
/** an effect was saved, reload list */
void reloadEffects();
+ /** An effect with position parameter was changed, seek */
+ void seekTimeline(int);
};