along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
#if !defined(ENDGAME_H_INCLUDED)
#define ENDGAME_H_INCLUDED
-////
-//// Includes
-////
-
#include "position.h"
-#include "value.h"
-
-
-////
-//// Types
-////
+#include "types.h"
enum EndgameType {
ScaleFactor apply(const Position&) const;
};
-
-////
-//// Prototypes
-////
-
-extern void init_bitbases();
-
#endif // !defined(ENDGAME_H_INCLUDED)