assert(pos.is_ok());
assert(threadID >= 0 && threadID < THREAD_MAX);
+ assert(!pos.is_check());
memset(&ei, 0, sizeof(EvalInfo));
Square winnerQSq = relative_square(winnerSide, make_square(square_file(pawnToGo[winnerSide]), RANK_8));
Square loserQSq = relative_square(loserSide, make_square(square_file(pawnToGo[loserSide]), RANK_8));
- Bitboard b = pos.attacks_from<QUEEN>(winnerQSq);
+ Bitboard b = pos.occupied_squares();
+ clear_bit(&b, pawnToGo[winnerSide]);
+ clear_bit(&b, pawnToGo[loserSide]);
+ b = queen_attacks_bb(winnerQSq, b);
if ( (b & pos.pieces(KING, loserSide))
||(bit_is_set(b, loserQSq) && !bit_is_set(ei.attacked_by(loserSide), loserQSq)))