&& pos.piece_on(SQ_G7) == B_PAWN)
correction += CorneredBishop;
- return pos.side_to_move() == WHITE ? Value(5 * correction)
- : -Value(5 * correction);
+ return pos.side_to_move() == WHITE ? Value(3 * correction)
+ : -Value(3 * correction);
}
} // namespace Eval