/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
-#if !defined(EVALUATE_H_INCLUDED)
+#ifndef EVALUATE_H_INCLUDED
#define EVALUATE_H_INCLUDED
-#include "color.h"
-#include "value.h"
+#include <string>
+
+#include "types.h"
class Position;
-extern Value evaluate(const Position& pos, Value& margin);
-extern void init_eval(int threads);
-extern void quit_eval();
-extern void read_evaluation_uci_options(Color sideToMove);
+namespace Eval {
+
+ std::string trace(const Position& pos);
+ Value evaluate(const Position& pos);
+
+ extern bool useNNUE;
+ extern std::string eval_file_loaded;
+ void init_NNUE();
+ void verify_NNUE();
+
+ namespace NNUE {
+
+ Value evaluate(const Position& pos);
+ Value compute_eval(const Position& pos);
+ void update_eval(const Position& pos);
+ bool load_eval_file(const std::string& evalFile);
+
+ } // namespace NNUE
+
+} // namespace Eval
-#endif // !defined(EVALUATE_H_INCLUDED)
+#endif // #ifndef EVALUATE_H_INCLUDED