// Default read ahead buffer size
mlt_properties_set_int( properties, "buffer", 25 );
+ mlt_properties_set_int( properties, "drop_max", 5 );
// Default audio frequency and channels
mlt_properties_set_int( properties, "frequency", 48000 );
// Hmm - default all consumers to yuv422 :-/
self->format = mlt_image_yuv422;
+ mlt_properties_set( properties, "mlt_image_format", mlt_image_format_name( self->format ) );
+ mlt_properties_set( properties, "mlt_audio_format", mlt_audio_format_name( mlt_audio_s16 ) );
mlt_events_register( properties, "consumer-frame-show", ( mlt_transmitter )mlt_consumer_frame_show );
mlt_events_register( properties, "consumer-frame-render", ( mlt_transmitter )mlt_consumer_frame_render );
// For worker threads implementation, buffer must be at least # threads
if ( abs( self->real_time ) > 1 && mlt_properties_get_int( properties, "buffer" ) <= abs( self->real_time ) )
- mlt_properties_set_int( properties, "buffer", abs( self->real_time ) + 1 );
+ mlt_properties_set_int( properties, "_buffer", abs( self->real_time ) + 1 );
+
+ // Get the image format to use for rendering threads
+ const char* format = mlt_properties_get( properties, "mlt_image_format" );
+ if ( format )
+ {
+ if ( !strcmp( format, "rgb24" ) )
+ self->format = mlt_image_rgb24;
+ else if ( !strcmp( format, "rgb24a" ) )
+ self->format = mlt_image_rgb24a;
+ else if ( !strcmp( format, "yuv420p" ) )
+ self->format = mlt_image_yuv420p;
+ else if ( !strcmp( format, "none" ) )
+ self->format = mlt_image_none;
+ else
+ self->format = mlt_image_yuv422;
+ }
// Start the service
if ( self->start != NULL )
if ( test_card != NULL )
mlt_properties_set_data( frame_properties, "test_card_producer", test_card, 0, NULL, NULL );
- // Attach the rescale property
+ // Pass along the interpolation and deinterlace options
+ // TODO: get rid of consumer_deinterlace and use profile.progressive
mlt_properties_set( frame_properties, "rescale.interp", mlt_properties_get( properties, "rescale" ) );
-
- // Aspect ratio and other jiggery pokery
- mlt_properties_set_double( frame_properties, "consumer_aspect_ratio", mlt_properties_get_double( properties, "aspect_ratio" ) );
mlt_properties_set_int( frame_properties, "consumer_deinterlace", mlt_properties_get_int( properties, "progressive" ) | mlt_properties_get_int( properties, "deinterlace" ) );
mlt_properties_set( frame_properties, "deinterlace_method", mlt_properties_get( properties, "deinterlace_method" ) );
+ mlt_properties_set_int( frame_properties, "consumer_tff", mlt_properties_get_int( properties, "top_field_first" ) );
}
// Return the frame
// Get the audio settings
mlt_audio_format afmt = mlt_audio_s16;
+ const char *format = mlt_properties_get( properties, "mlt_audio_format" );
+ if ( format )
+ {
+ if ( !strcmp( format, "none" ) )
+ afmt = mlt_audio_none;
+ else if ( !strcmp( format, "s32" ) )
+ afmt = mlt_audio_s32;
+ else if ( !strcmp( format, "s32le" ) )
+ afmt = mlt_audio_s32le;
+ else if ( !strcmp( format, "float" ) )
+ afmt = mlt_audio_float;
+ else if ( !strcmp( format, "f32le" ) )
+ afmt = mlt_audio_f32le;
+ }
int counter = 0;
double fps = mlt_properties_get_double( properties, "fps" );
int channels = mlt_properties_get_int( properties, "channels" );
mlt_position start_pos = 0;
mlt_position last_pos = 0;
int frame_duration = mlt_properties_get_int( properties, "frame_duration" );
+ int drop_max = mlt_properties_get_int( properties, "drop_max" );
if ( preview_off && preview_format != 0 )
self->format = preview_format;
skipped++;
// If too many (1 sec) consecutively-skipped frames
- if ( skipped > fps )
+ if ( skipped > drop_max )
{
// Reset cost tracker
time_process = 0;
// Frame to return
mlt_frame frame = NULL;
- int size = abs( self->real_time );
- int buffer = mlt_properties_get_int( properties, "buffer" );
+ double fps = mlt_properties_get_double( properties, "fps" );
+ int threads = abs( self->real_time );
+ int buffer = mlt_properties_get_int( properties, "_buffer" );
+ buffer = buffer > 0 ? buffer : mlt_properties_get_int( properties, "buffer" );
// This is a heuristic to determine a suitable minimum buffer size for the number of threads.
- int headroom = 2 + size * size;
+ int headroom = 2 + threads * threads;
buffer = buffer < headroom ? headroom : buffer;
// Start worker threads if not already started.
pthread_cond_wait( &self->done_cond, &self->done_mutex );
pthread_mutex_unlock( &self->done_mutex );
}
- self->process_head = size;
+ self->process_head = threads;
}
// mlt_log_verbose( MLT_CONSUMER_SERVICE(self), "size %d done count %d work count %d process_head %d\n",
-// size, first_unprocessed_frame( self ), mlt_deque_count( self->queue ), self->process_head );
+// threads, first_unprocessed_frame( self ), mlt_deque_count( self->queue ), self->process_head );
// Feed the work queue
while ( self->ahead && mlt_deque_count( self->queue ) < buffer )
}
// Wait if not realtime.
- while( self->ahead && self->real_time < 0 &&
- ! mlt_properties_get_int( MLT_FRAME_PROPERTIES( MLT_FRAME( mlt_deque_peek_front( self->queue ) ) ), "rendered" ) )
+ mlt_frame head_frame = MLT_FRAME( mlt_deque_peek_front( self->queue ) );
+ while ( self->ahead && self->real_time < 0 &&
+ !( head_frame && mlt_properties_get_int( MLT_FRAME_PROPERTIES( head_frame ), "rendered" ) ) )
{
pthread_mutex_lock( &self->done_mutex );
pthread_cond_wait( &self->done_cond, &self->done_mutex );
if ( frame && mlt_properties_get_int( MLT_FRAME_PROPERTIES( frame ), "rendered" ) )
{
self->consecutive_dropped = 0;
- if ( self->process_head > size && self->consecutive_rendered >= self->process_head )
+ if ( self->process_head > threads && self->consecutive_rendered >= self->process_head )
self->process_head--;
else
self->consecutive_rendered++;
else
{
self->consecutive_rendered = 0;
- if ( self->process_head < buffer - size && self->consecutive_dropped > size )
+ if ( self->process_head < buffer - threads && self->consecutive_dropped > threads )
self->process_head++;
else
self->consecutive_dropped++;
}
// mlt_log_verbose( MLT_CONSUMER_SERVICE(self), "dropped %d rendered %d process_head %d\n",
// self->consecutive_dropped, self->consecutive_rendered, self->process_head );
+
+ // Check for too many consecutively dropped frames
+ if ( self->consecutive_dropped > mlt_properties_get_int( properties, "drop_max" ) )
+ {
+ int orig_buffer = mlt_properties_get_int( properties, "buffer" );
+ int prefill = mlt_properties_get_int( properties, "prefill" );
+ mlt_log_verbose( self, "too many frames dropped - " );
+
+ // If using a default low-latency buffer level (SDL) and below the limit
+ if ( ( orig_buffer == 1 || prefill == 1 ) && buffer < (threads + 1) * 10 )
+ {
+ // Auto-scale the buffer to compensate
+ mlt_log_verbose( self, "increasing buffer to %d\n", buffer + threads );
+ mlt_properties_set_int( properties, "_buffer", buffer + threads );
+ self->consecutive_dropped = fps / 2;
+ }
+ else
+ {
+ // Tell the consumer to render it
+ mlt_log_verbose( self, "forcing next frame\n" );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "rendered", 1 );
+ self->consecutive_dropped = 0;
+ }
+ }
}
return frame;