]> git.sesse.net Git - mlt/blobdiff - src/framework/mlt_frame.c
Added new profiles system: mlt_profile, MLT_PROFILE, and profiles documents.
[mlt] / src / framework / mlt_frame.c
index d8d3c8ae1bdd2ad7cfa5db841ffa5f0e83aba8a1..52de88d9ea40757ab28e936f3dcfb1ccfdaed079 100644 (file)
@@ -3,28 +3,31 @@
  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
  * Author: Charles Yates <charles.yates@pandora.be>
  *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
  *
- * This program is distributed in the hope that it will be useful,
+ * This library is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
  *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
 
 #include "config.h"
 #include "mlt_frame.h"
 #include "mlt_producer.h"
 #include "mlt_factory.h"
+#include "mlt_profile.h"
+
 #include <stdio.h>
 #include <stdlib.h>
 #include <string.h>
+#include <math.h>
 
 /** Constructor for a frame.
 */
@@ -36,9 +39,6 @@ mlt_frame mlt_frame_init( )
 
        if ( this != NULL )
        {
-               // Get the normalisation
-               char *normalisation = mlt_environment( "MLT_NORMALISATION" );
-
                // Initialise the properties
                mlt_properties properties = &this->parent;
                mlt_properties_init( properties, this );
@@ -46,24 +46,11 @@ mlt_frame mlt_frame_init( )
                // Set default properties on the frame
                mlt_properties_set_position( properties, "_position", 0.0 );
                mlt_properties_set_data( properties, "image", NULL, 0, NULL, NULL );
-
-               if ( normalisation == NULL || strcmp( normalisation, "NTSC" ) )
-               {
-                       mlt_properties_set_int( properties, "width", 720 );
-                       mlt_properties_set_int( properties, "height", 576 );
-                       mlt_properties_set_int( properties, "normalised_width", 720 );
-                       mlt_properties_set_int( properties, "normalised_height", 576 );
-                       mlt_properties_set_double( properties, "aspect_ratio", 59.0/54.0 );
-               }
-               else
-               {
-                       mlt_properties_set_int( properties, "width", 720 );
-                       mlt_properties_set_int( properties, "height", 480 );
-                       mlt_properties_set_int( properties, "normalised_width", 720 );
-                       mlt_properties_set_int( properties, "normalised_height", 480 );
-                       mlt_properties_set_double( properties, "aspect_ratio", 10.0/11.0 );
-               }
-
+               mlt_properties_set_int( properties, "width", mlt_profile_get()->width );
+               mlt_properties_set_int( properties, "height", mlt_profile_get()->height );
+               mlt_properties_set_int( properties, "normalised_width", mlt_profile_get()->width );
+               mlt_properties_set_int( properties, "normalised_height", mlt_profile_get()->height );
+               mlt_properties_set_double( properties, "aspect_ratio", mlt_profile_sar( NULL ) );
                mlt_properties_set_data( properties, "audio", NULL, 0, NULL, NULL );
                mlt_properties_set_data( properties, "alpha", NULL, 0, NULL, NULL );
 
@@ -92,12 +79,12 @@ int mlt_frame_is_test_card( mlt_frame this )
        return mlt_deque_count( this->stack_image ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_image" );
 }
 
-/** Check if we have a way to derive something than test audio.
+/** Check if we have a way to derive something other than test audio.
 */
 
 int mlt_frame_is_test_audio( mlt_frame this )
 {
-       return this->get_audio == NULL || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_audio" );
+       return mlt_deque_count( this->stack_audio ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_audio" );
 }
 
 /** Get the aspect ratio of the frame.
@@ -181,6 +168,22 @@ void *mlt_frame_pop_service( mlt_frame this )
        return mlt_deque_pop_back( this->stack_image );
 }
 
+/** Push a service.
+*/
+
+int mlt_frame_push_service_int( mlt_frame this, int that )
+{
+       return mlt_deque_push_back_int( this->stack_image, that );
+}
+
+/** Pop a service.
+*/
+
+int mlt_frame_pop_service_int( mlt_frame this )
+{
+       return mlt_deque_pop_back_int( this->stack_image );
+}
+
 /** Push an audio item on the stack.
 */
 
@@ -205,25 +208,61 @@ mlt_deque mlt_frame_service_stack( mlt_frame this )
        return this->stack_service;
 }
 
+/** Replace image stack with the information provided.
+
+       This might prove to be unreliable and restrictive - the idea is that a transition
+       which normally uses two images may decide to only use the b frame (ie: in the case
+       of a composite where the b frame completely obscures the a frame).
+
+       The image must be writable and the destructor for the image itself must be taken
+       care of on another frame and that frame cannot have a replace applied to it... 
+       Further it assumes that no alpha mask is in use.
+
+       For these reasons, it can only be used in a specific situation - when you have 
+       multiple tracks each with their own transition and these transitions are applied
+       in a strictly reversed order (ie: highest numbered [lowest track] is processed 
+       first).
+
+       More reliable approach - the cases should be detected during the process phase
+       and the upper tracks should simply not be invited to stack...
+*/
+
+void mlt_frame_replace_image( mlt_frame this, uint8_t *image, mlt_image_format format, int width, int height )
+{
+       // Remove all items from the stack
+       while( mlt_deque_pop_back( this->stack_image ) ) ;
+
+       // Update the information 
+       mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "image", image, 0, NULL, NULL );
+       mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "width", width );
+       mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "height", height );
+       mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "format", format );
+       this->get_alpha_mask = NULL;
+}
+
+/** Get the image associated to the frame.
+*/
+
 int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable )
 {
        mlt_properties properties = MLT_FRAME_PROPERTIES( this );
        mlt_get_image get_image = mlt_frame_pop_get_image( this );
        mlt_producer producer = mlt_properties_get_data( properties, "test_card_producer", NULL );
+       int error = 0;
 
-       *width = *width >> 1 << 1;
-       
        if ( get_image != NULL )
        {
-               int error = 0;
+               mlt_properties_set_int( properties, "image_count", mlt_properties_get_int( properties, "image_count" ) - 1 );
                mlt_position position = mlt_frame_get_position( this );
                error = get_image( this, buffer, format, width, height, writable );
+               mlt_properties_set_int( properties, "width", *width );
+               mlt_properties_set_int( properties, "height", *height );
+               mlt_properties_set_int( properties, "format", *format );
                mlt_frame_set_position( this, position );
-               return error;
        }
        else if ( mlt_properties_get_data( properties, "image", NULL ) != NULL )
        {
-               *format = mlt_image_yuv422;
+               *format = mlt_properties_get_int( properties, "format" );
                *buffer = mlt_properties_get_data( properties, "image", NULL );
                *width = mlt_properties_get_int( properties, "width" );
                *height = mlt_properties_get_int( properties, "height" );
@@ -242,6 +281,7 @@ int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *for
                        mlt_properties_set_data( properties, "image", *buffer, *width * *height * 2, NULL, NULL );
                        mlt_properties_set_int( properties, "width", *width );
                        mlt_properties_set_int( properties, "height", *height );
+                       mlt_properties_set_int( properties, "format", *format );
                        mlt_properties_set_double( properties, "aspect_ratio", mlt_frame_get_aspect_ratio( test_frame ) );
                }
                else
@@ -260,9 +300,10 @@ int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *for
                *height = *height == 0 ? 576 : *height;
                size = *width * *height;
 
+               mlt_properties_set_int( properties, "format", *format );
                mlt_properties_set_int( properties, "width", *width );
                mlt_properties_set_int( properties, "height", *height );
-               mlt_properties_set_int( properties, "aspect_ratio", 1 );
+               mlt_properties_set_int( properties, "aspect_ratio", 0 );
 
                switch( *format )
                {
@@ -278,6 +319,7 @@ int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *for
                                        memset( *buffer, 255, size );
                                break;
                        case mlt_image_rgb24a:
+                       case mlt_image_opengl:
                                size *= 4;
                                size += *width * 4;
                                *buffer = mlt_pool_alloc( size );
@@ -308,25 +350,42 @@ int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *for
                mlt_properties_set_int( properties, "test_image", 1 );
        }
 
-       return 0;
+       mlt_properties_set_int( properties, "scaled_width", *width );
+       mlt_properties_set_int( properties, "scaled_height", *height );
+
+       return error;
 }
 
 uint8_t *mlt_frame_get_alpha_mask( mlt_frame this )
 {
-       if ( this != NULL && this->get_alpha_mask != NULL )
-               return this->get_alpha_mask( this );
-       return this == NULL ? NULL : mlt_properties_get_data( &this->parent, "alpha", NULL );
+       uint8_t *alpha = NULL;
+       if ( this != NULL )
+       {
+               if ( this->get_alpha_mask != NULL )
+                       alpha = this->get_alpha_mask( this );
+               if ( alpha == NULL )
+                       alpha = mlt_properties_get_data( &this->parent, "alpha", NULL );
+               if ( alpha == NULL )
+               {
+                       int size = mlt_properties_get_int( &this->parent, "scaled_width" ) * mlt_properties_get_int( &this->parent, "scaled_height" );
+                       alpha = mlt_pool_alloc( size );
+                       memset( alpha, 255, size );
+                       mlt_properties_set_data( &this->parent, "alpha", alpha, size, mlt_pool_release, NULL );
+               }
+       }
+       return alpha;
 }
 
 int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
 {
+       mlt_get_audio get_audio = mlt_frame_pop_audio( this );
        mlt_properties properties = MLT_FRAME_PROPERTIES( this );
        int hide = mlt_properties_get_int( properties, "test_audio" );
 
-       if ( hide == 0 && this->get_audio != NULL )
+       if ( hide == 0 && get_audio != NULL )
        {
                mlt_position position = mlt_frame_get_position( this );
-               this->get_audio( this, buffer, format, frequency, channels, samples );
+               get_audio( this, buffer, format, frequency, channels, samples );
                mlt_frame_set_position( this, position );
        }
        else if ( mlt_properties_get_data( properties, "audio", NULL ) )
@@ -357,10 +416,10 @@ int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *for
        if ( mlt_properties_get( properties, "meta.volume" ) )
        {
                double value = mlt_properties_get_double( properties, "meta.volume" );
+
                if ( value == 0.0 )
                {
                        memset( *buffer, 0, *samples * *channels * 2 );
-                       mlt_properties_set_double( properties, "meta.volume", 1.0 );
                }
                else if ( value != 1.0 )
                {
@@ -371,8 +430,9 @@ int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *for
                                *p = *p * value;
                                p ++;
                        }
-                       mlt_properties_set_double( properties, "meta.volume", 1.0 );
                }
+
+               mlt_properties_set( properties, "meta.volume", NULL );
        }
 
        return 0;
@@ -455,6 +515,34 @@ void mlt_frame_close( mlt_frame this )
 
 /***** convenience functions *****/
 
+int mlt_convert_yuv422_to_rgb24a( uint8_t *yuv, uint8_t *rgba, unsigned int total )
+{
+       int ret = 0;
+       int yy, uu, vv;
+       int r,g,b;
+       total /= 2;
+       while (total--) 
+       {
+               yy = yuv[0];
+               uu = yuv[1];
+               vv = yuv[3];
+               YUV2RGB(yy, uu, vv, r, g, b);
+               rgba[0] = r;
+               rgba[1] = g;
+               rgba[2] = b;
+               rgba[3] = 255;
+               yy = yuv[2];
+               YUV2RGB(yy, uu, vv, r, g, b);
+               rgba[4] = r;
+               rgba[5] = g;
+               rgba[6] = b;
+               rgba[7] = 255;
+               yuv += 4;
+               rgba += 8;
+       }
+       return ret;
+}
+
 int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
 {
        int ret = 0;
@@ -463,6 +551,7 @@ int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stri
        register uint8_t *d = yuv;
        register int i, j;
 
+       if ( alpha )
        for ( i = 0; i < height; i++ )
        {
                register uint8_t *s = rgba + ( stride * i );
@@ -494,6 +583,39 @@ int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stri
                        *d++ = u0;
                }
        }
+       else
+       for ( i = 0; i < height; i++ )
+       {
+               register uint8_t *s = rgba + ( stride * i );
+               for ( j = 0; j < ( width / 2 ); j++ )
+               {
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       s++;
+                       RGB2YUV (r, g, b, y1, u1 , v1);
+                       *d++ = y0;
+                       *d++ = (u0+u1) >> 1;
+                       *d++ = y1;
+                       *d++ = (v0+v1) >> 1;
+               }
+               if ( width % 2 )
+               {
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       *d++ = y0;
+                       *d++ = u0;
+               }
+       }
+
        return ret;
 }
 
@@ -536,6 +658,195 @@ int mlt_convert_rgb24_to_yuv422( uint8_t *rgb, int width, int height, int stride
        return ret;
 }
 
+int mlt_convert_bgr24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
+{
+       int ret = 0;
+       register int y0, y1, u0, u1, v0, v1;
+       register int r, g, b;
+       register uint8_t *d = yuv;
+       register int i, j;
+
+       if ( alpha )
+       for ( i = 0; i < height; i++ )
+       {
+               register uint8_t *s = rgba + ( stride * i );
+               for ( j = 0; j < ( width / 2 ); j++ )
+               {
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       *alpha++ = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       *alpha++ = *s++;
+                       RGB2YUV (r, g, b, y1, u1 , v1);
+                       *d++ = y0;
+                       *d++ = (u0+u1) >> 1;
+                       *d++ = y1;
+                       *d++ = (v0+v1) >> 1;
+               }
+               if ( width % 2 )
+               {
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       *alpha++ = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       *d++ = y0;
+                       *d++ = u0;
+               }
+       }
+       else
+       for ( i = 0; i < height; i++ )
+       {
+               register uint8_t *s = rgba + ( stride * i );
+               for ( j = 0; j < ( width / 2 ); j++ )
+               {
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       s++;
+                       RGB2YUV (r, g, b, y1, u1 , v1);
+                       *d++ = y0;
+                       *d++ = (u0+u1) >> 1;
+                       *d++ = y1;
+                       *d++ = (v0+v1) >> 1;
+               }
+               if ( width % 2 )
+               {
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       *d++ = y0;
+                       *d++ = u0;
+               }
+       }
+       return ret;
+}
+
+int mlt_convert_bgr24_to_yuv422( uint8_t *rgb, int width, int height, int stride, uint8_t *yuv )
+{
+       int ret = 0;
+       register int y0, y1, u0, u1, v0, v1;
+       register int r, g, b;
+       register uint8_t *d = yuv;
+       register int i, j;
+
+       for ( i = 0; i < height; i++ )
+       {
+               register uint8_t *s = rgb + ( stride * i );
+               for ( j = 0; j < ( width / 2 ); j++ )
+               {
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       RGB2YUV (r, g, b, y1, u1 , v1);
+                       *d++ = y0;
+                       *d++ = (u0+u1) >> 1;
+                       *d++ = y1;
+                       *d++ = (v0+v1) >> 1;
+               }
+               if ( width % 2 )
+               {
+                       b = *s++;
+                       g = *s++;
+                       r = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       *d++ = y0;
+                       *d++ = u0;
+               }
+       }
+       return ret;
+}
+
+int mlt_convert_argb_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
+{
+       int ret = 0;
+       register int y0, y1, u0, u1, v0, v1;
+       register int r, g, b;
+       register uint8_t *d = yuv;
+       register int i, j;
+
+       if ( alpha )
+       for ( i = 0; i < height; i++ )
+       {
+               register uint8_t *s = rgba + ( stride * i );
+               for ( j = 0; j < ( width / 2 ); j++ )
+               {
+                       *alpha++ = *s++;
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       *alpha++ = *s++;
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       RGB2YUV (r, g, b, y1, u1 , v1);
+                       *d++ = y0;
+                       *d++ = (u0+u1) >> 1;
+                       *d++ = y1;
+                       *d++ = (v0+v1) >> 1;
+               }
+               if ( width % 2 )
+               {
+                       *alpha++ = *s++;
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       *d++ = y0;
+                       *d++ = u0;
+               }
+       }
+       else
+       for ( i = 0; i < height; i++ )
+       {
+               register uint8_t *s = rgba + ( stride * i );
+               for ( j = 0; j < ( width / 2 ); j++ )
+               {
+                       s++;
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       s++;
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       RGB2YUV (r, g, b, y1, u1 , v1);
+                       *d++ = y0;
+                       *d++ = (u0+u1) >> 1;
+                       *d++ = y1;
+                       *d++ = (v0+v1) >> 1;
+               }
+               if ( width % 2 )
+               {
+                       s++;
+                       r = *s++;
+                       g = *s++;
+                       b = *s++;
+                       RGB2YUV (r, g, b, y0, u0 , v0);
+                       *d++ = y0;
+                       *d++ = u0;
+               }
+       }
+       return ret;
+}
+
 int mlt_convert_yuv420p_to_yuv422( uint8_t *yuv420p, int width, int height, int stride, uint8_t *yuv )
 {
        int ret = 0;
@@ -565,81 +876,37 @@ int mlt_convert_yuv420p_to_yuv422( uint8_t *yuv420p, int width, int height, int
        return ret;
 }
 
-uint8_t *mlt_resize_alpha( uint8_t *input, int owidth, int oheight, int iwidth, int iheight )
+uint8_t *mlt_resize_alpha( uint8_t *input, int owidth, int oheight, int iwidth, int iheight, uint8_t alpha_value )
 {
        uint8_t *output = NULL;
 
        if ( input != NULL && ( iwidth != owidth || iheight != oheight ) && ( owidth > 6 && oheight > 6 ) )
        {
-               iwidth = iwidth - ( iwidth % 2 );
-               owidth = owidth - ( owidth % 2 );
+               uint8_t *out_line;
+               int offset_x = ( owidth - iwidth ) / 2;
+               int offset_y = ( oheight - iheight ) / 2;
+               int iused = iwidth;
 
                output = mlt_pool_alloc( owidth * oheight );
+               memset( output, alpha_value, owidth * oheight );
 
-               // Coordinates (0,0 is middle of output)
-               int y;
-
-               // Calculate ranges
-               int out_x_range = owidth / 2;
-               int out_y_range = oheight / 2;
-               int in_x_range = iwidth / 2 < out_x_range ? iwidth / 2 : out_x_range;
-               int in_y_range = iheight / 2 < out_y_range ? iheight / 2 : out_y_range;
-
-               // Output pointers
-               uint8_t *out_line = output;
-               uint8_t *out_ptr = out_line;
-
-               // Calculate a middle and possibly invalid pointer in the input
-               uint8_t *in_middle = input + iwidth * ( iheight / 2 ) + ( iwidth / 2 );
-               int in_line = - in_y_range * iwidth - in_x_range;
-
-               int elements;
+               offset_x -= offset_x % 2;
 
-               // Fill whole section with black
-               y = out_y_range - ( iheight / 2 );
-               int blank_elements = owidth * y;
-               elements = blank_elements;
-               while ( elements -- )
-                       *out_line ++ = 0;
-
-               int active_width = iwidth;
-               int inactive_width = out_x_range - in_x_range;
-               uint8_t *p = NULL;
-               uint8_t *end = NULL;
+               out_line = output + offset_y * owidth;
+               out_line += offset_x;
 
                // Loop for the entirety of our output height.
                while ( iheight -- )
                {
-                       // Start at the beginning of the line
-                       out_ptr = out_line;
-
-                       // Fill the outer part with black
-                       elements = inactive_width;
-                       while ( elements -- )
-                               *out_ptr ++ = 0;
-
                        // We're in the input range for this row.
-                       p = in_middle + in_line;
-                       end = out_ptr + active_width;
-                       while ( out_ptr != end )
-                               *out_ptr ++ = *p ++;
-
-                       // Fill the outer part with black
-                       elements = inactive_width;
-                       while ( elements -- )
-                               *out_ptr ++ = 0;
-       
+                       memcpy( out_line, input, iused );
+
                        // Move to next input line
-                       in_line += iwidth;
+                       input += iwidth;
 
                        // Move to next output line
                        out_line += owidth;
                }
-
-               // Fill whole section with black
-               elements = blank_elements;
-               while ( elements -- )
-                       *out_line ++ = 0;
        }
 
        return output;
@@ -650,12 +917,13 @@ void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input
        // Calculate strides
        int istride = iwidth * 2;
        int ostride = owidth * 2;
+       int offset_x = ( owidth - iwidth );
+       int offset_y = ( oheight - iheight ) / 2;
+       uint8_t *in_line = input;
+       uint8_t *out_line;
+       int size = owidth * oheight;
+       uint8_t *p = output;
 
-       iwidth = iwidth - ( iwidth % 2 );
-       owidth = owidth - ( owidth % 2 );
-       //iheight = iheight - ( iheight % 2 );
-       //oheight = oheight - ( oheight % 2 );
-       
        // Optimisation point
        if ( output == NULL || input == NULL || ( owidth <= 6 || oheight <= 6 || iwidth <= 6 || oheight <= 6 ) )
        {
@@ -667,85 +935,29 @@ void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input
                return;
        }
 
-       // Coordinates (0,0 is middle of output)
-       int y;
-
-       // Calculate ranges
-       int out_x_range = owidth / 2;
-       int out_y_range = oheight / 2;
-       int in_x_range = iwidth / 2 < out_x_range ? iwidth / 2 : out_x_range;
-       int in_y_range = iheight / 2 < out_y_range ? iheight / 2 : out_y_range;
-
-       // Output pointers
-       uint8_t *out_line = output;
-       uint8_t *out_ptr = out_line;
-
-       // Calculate a middle and possibly invalid pointer in the input
-       uint8_t *in_middle = input + istride * ( iheight / 2 ) + ( iwidth / 2 ) * 2;
-       int in_line = - in_y_range * istride - in_x_range * 2;
-
-       int elements;
-
-       // Fill whole section with black
-       y = out_y_range - ( iheight / 2 );
-       int blank_elements = ostride * y / 2;
-       elements = blank_elements;
-       while ( elements -- )
+       while( size -- )
        {
-               *out_line ++ = 16;
-               *out_line ++ = 128;
+               *p ++ = 16;
+               *p ++ = 128;
        }
 
-       int active_width = 2 * iwidth;
-       int inactive_width = out_x_range - in_x_range;
-       uint8_t *p = NULL;
-       uint8_t *end = NULL;
+       offset_x -= offset_x % 4;
+
+       out_line = output + offset_y * ostride;
+       out_line += offset_x;
 
        // Loop for the entirety of our output height.
        while ( iheight -- )
        {
-               // Start at the beginning of the line
-               out_ptr = out_line;
-
-               // Fill the outer part with black
-               elements = inactive_width;
-               while ( elements -- )
-               {
-                       *out_ptr ++ = 16;
-                       *out_ptr ++ = 128;
-               }
-
                // We're in the input range for this row.
-               p = in_middle + in_line;
-               end = out_ptr + active_width;
-               while ( out_ptr != end )
-               {
-                       *out_ptr ++ = *p ++;
-                       *out_ptr ++ = *p ++;
-               }
-
-               // Fill the outer part with black
-               elements = inactive_width;
-               while ( elements -- )
-               {
-                       *out_ptr ++ = 16;
-                       *out_ptr ++ = 128;
-               }
+               memcpy( out_line, in_line, iwidth * 2 );
 
-               // Move to next input line
-               in_line += istride;
+               // Move to next input line
+               in_line += istride;
 
-               // Move to next output line
-               out_line += ostride;
+               // Move to next output line
+               out_line += ostride;
        }
-
-       // Fill whole section with black
-       elements = blank_elements;
-       while ( elements -- )
-       {
-               *out_line ++ = 16;
-               *out_line ++ = 128;
-       }
 }
 
 /** A resizing function for yuv422 frames - this does not rescale, but simply
@@ -767,6 +979,8 @@ uint8_t *mlt_frame_resize_yuv422( mlt_frame this, int owidth, int oheight )
        // If width and height are correct, don't do anything
        if ( iwidth != owidth || iheight != oheight )
        {
+               uint8_t alpha_value = mlt_properties_get_int( properties, "resize_alpha" );
+
                // Create the output image
                uint8_t *output = mlt_pool_alloc( owidth * ( oheight + 1 ) * 2 );
 
@@ -779,10 +993,10 @@ uint8_t *mlt_frame_resize_yuv422( mlt_frame this, int owidth, int oheight )
                mlt_properties_set_int( properties, "height", oheight );
 
                // We should resize the alpha too
-               alpha = mlt_resize_alpha( alpha, owidth, oheight, iwidth, iheight );
+               alpha = mlt_resize_alpha( alpha, owidth, oheight, iwidth, iheight, alpha_value );
                if ( alpha != NULL )
                {
-                       mlt_properties_set_data( properties, "alpha", alpha, owidth * ( oheight + 1 ), ( mlt_destructor )mlt_pool_release, NULL );
+                       mlt_properties_set_data( properties, "alpha", alpha, owidth * oheight, ( mlt_destructor )mlt_pool_release, NULL );
                        this->get_alpha_mask = NULL;
                }
 
@@ -896,8 +1110,8 @@ int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight_start, flo
        int i, j;
        double d = 0, s = 0;
 
-       mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
        mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src );
+       mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
 
        int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" );
        mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 );
@@ -928,6 +1142,15 @@ int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight_start, flo
        float weight = weight_start;
        float weight_step = ( weight_end - weight_start ) / *samples;
 
+       if ( src == dest )
+       {
+               *samples = samples_src;
+               *channels = channels_src;
+               *buffer = src;
+               *frequency = frequency_src;
+               return ret;
+       }
+
        // Mixdown
        for ( i = 0; i < *samples; i++ )
        {
@@ -945,6 +1168,72 @@ int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight_start, flo
        return ret;
 }
 
+// Replacement for broken mlt_frame_audio_mix - this filter uses an inline low pass filter
+// to allow mixing without volume hacking
+int mlt_frame_combine_audio( mlt_frame this, mlt_frame that, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
+{
+       int ret = 0;
+       int16_t *src, *dest;
+       int frequency_src = *frequency, frequency_dest = *frequency;
+       int channels_src = *channels, channels_dest = *channels;
+       int samples_src = *samples, samples_dest = *samples;
+       int i, j;
+       double vp[ 6 ];
+       double b_weight = 1.0;
+
+       if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "meta.mixdown" ) )
+               b_weight = 1.0 - mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "meta.volume" );
+
+       mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src );
+       mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
+
+       int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" );
+       mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 );
+       if ( silent )
+               memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) );
+
+       silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" );
+       mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 );
+       if ( silent )
+               memset( src, 0, samples_src * channels_src * sizeof( int16_t ) );
+
+       if ( src == dest )
+       {
+               *samples = samples_src;
+               *channels = channels_src;
+               *buffer = src;
+               *frequency = frequency_src;
+               return ret;
+       }
+
+       // determine number of samples to process
+       *samples = samples_src < samples_dest ? samples_src : samples_dest;
+       *channels = channels_src < channels_dest ? channels_src : channels_dest;
+       *buffer = dest;
+       *frequency = frequency_dest;
+
+       for ( j = 0; j < *channels; j++ )
+               vp[ j ] = ( double )dest[ j ];
+
+       double Fc = 0.5;
+       double B = exp(-2.0 * M_PI * Fc);
+       double A = 1.0 - B;
+       double v;
+       
+       for ( i = 0; i < *samples; i++ )
+       {
+               for ( j = 0; j < *channels; j++ )
+               {
+                       v = ( double )( b_weight * dest[ i * channels_dest + j ] + src[ i * channels_src + j ] );
+                       v = v < -32767 ? -32767 : v > 32768 ? 32768 : v;
+                       vp[ j ] = dest[ i * channels_dest + j ] = ( int16_t )( v * A + vp[ j ] * B );
+               }
+       }
+
+       return ret;
+}
+
+/* Will this break when mlt_position is converted to double? -Zach */
 int mlt_sample_calculator( float fps, int frequency, int64_t position )
 {
        int samples = 0;
@@ -990,3 +1279,32 @@ int mlt_sample_calculator( float fps, int frequency, int64_t position )
 
        return samples;
 }
+
+int64_t mlt_sample_calculator_to_now( float fps, int frequency, int64_t frame )
+{
+       int64_t samples = 0;
+
+       // TODO: Correct rules for NTSC and drop the * 100 hack
+       if ( ( int )( fps * 100 ) == 2997 )
+       {
+               samples = ( ( double )( frame * frequency ) / 30 );
+               switch( frequency )
+               {
+                       case 48000:
+                               samples += 2 * ( frame / 5 );
+                               break;
+                       case 44100:
+                               samples += frame + ( frame / 2 ) - ( frame / 30 ) + ( frame / 300 );
+                               break;
+                       case 32000:
+                               samples += ( 2 * frame ) - ( frame / 4 ) - ( frame / 29 );
+                               break;
+               }
+       }
+       else if ( fps != 0 )
+       {
+               samples = ( ( frame * frequency ) / ( int )fps );
+       }
+
+       return samples;
+}