*/
int mlt_property_anim_set_double( mlt_property self, double value, double fps, locale_t locale,
- mlt_keyframe_type keyframe_type, int position, int length )
+ int position, int length, mlt_keyframe_type keyframe_type )
{
int result;
struct mlt_animation_item_s item;
*/
int mlt_property_anim_set_int( mlt_property self, int value, double fps, locale_t locale,
- mlt_keyframe_type keyframe_type, int position, int length )
+ int position, int length, mlt_keyframe_type keyframe_type )
{
int result;
struct mlt_animation_item_s item;
*/
int mlt_property_anim_set_rect( mlt_property self, mlt_rect value, double fps, locale_t locale,
- mlt_keyframe_type keyframe_type, int position, int length )
+ int position, int length, mlt_keyframe_type keyframe_type )
{
int result;
struct mlt_animation_item_s item;