double progress, double fps, locale_t locale, mlt_keyframe_type interp );
extern double mlt_property_anim_get_double( mlt_property self, double fps, locale_t locale, int position, int length );
extern int mlt_property_anim_get_int( mlt_property self, double fps, locale_t locale, int position, int length );
+extern char* mlt_property_anim_get_string( mlt_property self, double fps, locale_t locale, int position, int length );
extern int mlt_property_anim_set_double( mlt_property self, double value, double fps, locale_t locale,
- mlt_keyframe_type keyframe_type, int position, int length );
+ mlt_keyframe_type keyframe_type, int position, int length );
extern int mlt_property_anim_set_int( mlt_property self, int value, double fps, locale_t locale,
- mlt_keyframe_type keyframe_type, int position, int length );
+ mlt_keyframe_type keyframe_type, int position, int length );
+extern int mlt_property_anim_set_string( mlt_property self, const char *value, double fps, locale_t locale,
+ int position, int length );
extern int mlt_property_set_rect( mlt_property self, mlt_rect value );
extern mlt_rect mlt_property_get_rect( mlt_property self, locale_t locale );
extern int mlt_property_anim_set_rect( mlt_property self, mlt_rect value, double fps, locale_t locale,