double GenTime::s_delta = 0.00001;
-/** Creates a time object, with a time of 0 seconds. */
-GenTime::GenTime() {
+GenTime::GenTime()
+{
m_time = 0.0;
}
-/** Creates a time object, with time given in seconds. */
-GenTime::GenTime(double seconds) {
+GenTime::GenTime(double seconds)
+{
m_time = seconds;
}
-/** Creates a time object, by passing number of frames and how many frames per second */
-GenTime::GenTime(int frames, double framesPerSecond) {
+GenTime::GenTime(int frames, double framesPerSecond)
+{
m_time = (double) frames / framesPerSecond;
}
-/** Returns the time, in milliseconds */
-double GenTime::ms() const {
+double GenTime::seconds() const
+{
+ return m_time;
+}
+
+double GenTime::ms() const
+{
return m_time * 1000;
}
-/** Returns the time in frames, after being given the number of frames per second */
-double GenTime::frames(double framesPerSecond) const {
- return (int) floor(m_time * framesPerSecond + 0.5);
+double GenTime::frames(double framesPerSecond) const
+{
+ return floor(m_time * framesPerSecond + 0.5);
+}
+
+GenTime& GenTime::roundNearestFrame(double framesPerSecond)
+{
+ m_time = floor((m_time * framesPerSecond) + 0.5) / framesPerSecond;
+ return *this;
}
-GenTime::~GenTime() {
+QString GenTime::toString() const
+{
+ return QString("%1 s").arg(m_time, 0, 'f', 2);
}