#include <QWidget>
#include <QDomElement>
+#include <QGraphicsPathItem>
#include <mlt++/Mlt.h>
class QGraphicsRectItem;
class QMouseEvent;
-class Geometryval : public QWidget {
+
+class Geometryval : public QWidget
+{
Q_OBJECT
public:
- Geometryval(const MltVideoProfile profile, QWidget* parent = 0);
+ explicit Geometryval(const MltVideoProfile profile, QWidget* parent = 0);
QDomElement getParamDesc();
+
private:
- Ui::Geometryval ui;
+ Ui::Geometryval m_ui;
MltVideoProfile m_profile;
//QGraphicsScene* scene;
- GraphicsSceneRectMove *scene;
- QDomElement param;
- QGraphicsRectItem *paramRect;
+ GraphicsSceneRectMove *m_scene;
+ QDomElement m_param;
+ QGraphicsRectItem *m_paramRect;
Mlt::Geometry *m_geom;
KeyframeHelper *m_helper;
+ QGraphicsPathItem *m_path;
+ QMenu *m_scaleMenu;
+ QMenu *m_alignMenu;
+ QAction *m_syncAction;
+ bool m_fixedMode;
+ void updateTransitionPath();
public slots:
void setupParam(const QDomElement&, int, int);
- void moveEvent();
private slots:
void slotNextFrame();
void slotPreviousFrame();
+ void slotPositionChanged(int pos, bool seek = true);
+ void slotDeleteFrame();
+ void slotAddFrame();
+ void slotUpdateTransitionProperties();
+ void slotTransparencyChanged(int transp);
+ void slotResize50();
+ void slotResize100();
+ void slotResize200();
+ void slotResizeCustom();
+ void slotAlignRight();
+ void slotAlignLeft();
+ void slotAlignTop();
+ void slotAlignBottom();
+ void slotAlignCenter();
+ void slotAlignHCenter();
+ void slotAlignVCenter();
+ void slotSyncCursor();
signals:
void parameterChanged();
+ void seekToPos(int);
};
#endif