connect(m_ui.buttonAddDelete, SIGNAL(clicked()), this, SLOT(slotAddDeleteKeyframe()));
connect(m_ui.buttonSync, SIGNAL(toggled(bool)), this, SLOT(slotSetSynchronize(bool)));
- m_spinX = new DragValue(i18nc("x axis position", "X"), 0, 0, -1, QString(), false, this);
- m_spinX->setRange(-99000, 99000);
+ m_spinX = new DragValue(i18nc("x axis position", "X"), 0, 0, -99000, 99000, -1, QString(), false, this);
m_ui.horizontalLayout->addWidget(m_spinX);
- m_spinY = new DragValue(i18nc("y axis position", "Y"), 0, 0, -1, QString(), false, this);
- m_spinY->setRange(-99000, 99000);
+ m_spinY = new DragValue(i18nc("y axis position", "Y"), 0, 0, -99000, 99000, -1, QString(), false, this);
m_ui.horizontalLayout->addWidget(m_spinY);
- m_spinWidth = new DragValue(i18nc("Frame width", "W"), m_monitor->render->frameRenderWidth(), 0, -1, QString(), false, this);
- m_spinWidth->setRange(1, 99000);
+ m_spinWidth = new DragValue(i18nc("Frame width", "W"), m_monitor->render->frameRenderWidth(), 0, 1, 99000, -1, QString(), false, this);
m_ui.horizontalLayout->addWidget(m_spinWidth);
- m_spinHeight = new DragValue(i18nc("Frame height", "H"), m_monitor->render->renderHeight(), 0, -1, QString(), false, this);
- m_spinHeight->setRange(1, 99000);
+ m_spinHeight = new DragValue(i18nc("Frame height", "H"), m_monitor->render->renderHeight(), 0, 1, 99000, -1, QString(), false, this);
m_ui.horizontalLayout->addWidget(m_spinHeight);
QMenu *menu = new QMenu(this);
m_ui.horizontalLayout->addLayout(alignLayout);
m_ui.horizontalLayout->addStretch(10);
- m_spinSize = new DragValue(i18n("Size"), 100, 2, -1, i18n("%"), false, this);
- m_spinSize->setRange(1, 99000);
+ m_spinSize = new DragValue(i18n("Size"), 100, 2, 1, 99000, -1, i18n("%"), false, this);
m_ui.horizontalLayout2->addWidget(m_spinSize);
- m_opacity = new DragValue(i18n("Opacity"), 100, 0, -1, i18n("%"), true, this);
+ m_opacity = new DragValue(i18n("Opacity"), 100, 0, 0, 100, -1, i18n("%"), true, this);
m_ui.horizontalLayout2->addWidget(m_opacity);
if (showRotation) {
- m_rotateX = new DragValue(i18n("Rotate X"), 0, 0, -1, QString(), true, this);
- m_rotateX->setRange(-1800, 1800);
+ m_rotateX = new DragValue(i18n("Rotate X"), 0, 0, -1800, 1800, -1, QString(), true, this);
m_rotateX->setObjectName("rotate_x");
m_ui.horizontalLayout3->addWidget(m_rotateX);
- m_rotateY = new DragValue(i18n("Rotate Y"), 0, 0, -1, QString(), true, this);
- m_rotateY->setRange(-1800, 1800);
+ m_rotateY = new DragValue(i18n("Rotate Y"), 0, 0, -1800, 1800, -1, QString(), true, this);
m_rotateY->setObjectName("rotate_y");
m_ui.horizontalLayout3->addWidget(m_rotateY);
- m_rotateZ = new DragValue(i18n("Rotate Z"), 0, 0, -1, QString(), true, this);
- m_rotateZ->setRange(-1800, 1800);
+ m_rotateZ = new DragValue(i18n("Rotate Z"), 0, 0, -1800, 1800, -1, QString(), true, this);
m_rotateZ->setObjectName("rotate_z");
m_ui.horizontalLayout3->addWidget(m_rotateZ);
connect(m_rotateX, SIGNAL(valueChanged(int)), this, SLOT(slotUpdateGeometry()));