GeometryWidget::~GeometryWidget()
{
- if (m_monitor)
- m_monitor->slotEffectScene(false);
- delete m_rect;
+ m_scene->removeItem(m_rect);
delete m_geometry;
+ m_monitor->slotEffectScene(false);
}
QString GeometryWidget::getValue() const
void GeometryWidget::slotCheckPosition(int renderPos)
{
+ qDebug() << m_clipPos << m_inPoint << m_outPoint;
if (renderPos >= m_clipPos && renderPos <= m_clipPos + m_outPoint - m_inPoint) {
if (!m_scene->views().at(0)->isVisible())
m_monitor->slotEffectScene(true);