]> git.sesse.net Git - kdenlive/blobdiff - src/geometrywidget.cpp
Fix monitor scene not showing up when switching between effects in effect stack
[kdenlive] / src / geometrywidget.cpp
index ebeff0381f35e9da6b184414b7616756a887a582..c10389dc5ddb4457e26d9651e168ba05088f80d7 100644 (file)
@@ -68,14 +68,13 @@ GeometryWidget::GeometryWidget(Monitor* monitor, Timecode timecode, int clipPos,
 
     m_ui.buttonSync->setIcon(KIcon("insert-link"));
     m_ui.buttonSync->setToolTip(i18n("Synchronize with timeline cursor"));
-    m_ui.buttonSync->setCheckable(true);
     m_ui.buttonSync->setChecked(KdenliveSettings::transitionfollowcursor());
 
     connect(m_timeline, SIGNAL(positionChanged(int)), this, SLOT(slotPositionChanged(int)));
     connect(m_timeline, SIGNAL(keyframeMoved(int)),   this, SLOT(slotKeyframeMoved(int)));
     connect(m_timeline, SIGNAL(addKeyframe(int)),     this, SLOT(slotAddKeyframe(int)));
     connect(m_timeline, SIGNAL(removeKeyframe(int)),  this, SLOT(slotDeleteKeyframe(int)));
-    connect(m_timePos, SIGNAL(editingFinished()), this , SLOT(slotPositionChanged()));
+    connect(m_timePos, SIGNAL(editingFinished()), this, SLOT(slotPositionChanged()));
     connect(m_ui.buttonPrevious,  SIGNAL(clicked()), this, SLOT(slotPreviousKeyframe()));
     connect(m_ui.buttonNext,      SIGNAL(clicked()), this, SLOT(slotNextKeyframe()));
     connect(m_ui.buttonAddDelete, SIGNAL(clicked()), this, SLOT(slotAddDeleteKeyframe()));
@@ -123,14 +122,35 @@ GeometryWidget::GeometryWidget(Monitor* monitor, Timecode timecode, int clipPos,
 
     m_ui.buttonConfig->setIcon(KIcon("system-run"));
     m_ui.buttonConfig->setToolTip(i18n("Show/Hide settings"));
-    m_ui.buttonConfig->setCheckable(true);
     m_ui.groupSettings->setHidden(true);
-    m_ui.checkDirectUpdate->setChecked(m_scene->getDirectUpdate());
+
+    m_ui.buttonShowScene->setIcon(KIcon("video-display"));
+    m_ui.buttonShowScene->setToolTip(i18n("Show monitor scene"));
+    m_ui.buttonDirectUpdate->setIcon(KIcon("transform-scale"));
+    m_ui.buttonDirectUpdate->setToolTip(i18n("Update parameters while monitor scene changes"));
+    m_ui.buttonDirectUpdate->setChecked(KdenliveSettings::monitorscene_directupdate());
+
+    m_ui.buttonZoomFit->setIcon(KIcon("zoom-fit-best"));
+    m_ui.buttonZoomFit->setToolTip(i18n("Fit zoom to monitor size"));
+    m_ui.buttonZoomOriginal->setIcon(KIcon("zoom-original"));
+    m_ui.buttonZoomOriginal->setToolTip(i18n("Original size"));
+    m_ui.buttonZoomIn->setIcon(KIcon("zoom-in"));
+    m_ui.buttonZoomIn->setToolTip(i18n("Zoom in"));
+    m_ui.buttonZoomOut->setIcon(KIcon("zoom-out"));
+    m_ui.buttonZoomOut->setToolTip(i18n("Zoom out"));
 
     connect(m_ui.buttonConfig, SIGNAL(toggled(bool)), m_ui.groupSettings, SLOT(setVisible(bool)));
 
-    connect(m_ui.checkShowScene,    SIGNAL(toggled(bool)), this, SLOT(slotShowScene(bool)));
-    connect(m_ui.checkDirectUpdate, SIGNAL(toggled(bool)), m_scene, SLOT(slotSetDirectUpdate(bool)));
+    connect(m_ui.sliderZoom, SIGNAL(valueChanged(int)), m_scene, SLOT(slotZoom(int)));
+    connect(m_scene, SIGNAL(zoomChanged(int)), m_ui.sliderZoom, SLOT(setValue(int)));
+    connect(m_ui.buttonZoomFit,      SIGNAL(clicked()), m_scene, SLOT(slotZoomFit()));
+    connect(m_ui.buttonZoomOriginal, SIGNAL(clicked()), m_scene, SLOT(slotZoomOriginal()));
+    connect(m_ui.buttonZoomIn,       SIGNAL(clicked()), m_scene, SLOT(slotZoomIn()));
+    connect(m_ui.buttonZoomOut,      SIGNAL(clicked()), m_scene, SLOT(slotZoomOut()));
+    m_scene->slotZoomFit();
+
+    connect(m_ui.buttonShowScene, SIGNAL(toggled(bool)), this, SLOT(slotShowScene(bool)));
+    connect(m_ui.buttonDirectUpdate, SIGNAL(toggled(bool)), m_scene, SLOT(slotSetDirectUpdate(bool)));
 
 
     connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateGeometry()));
@@ -144,7 +164,8 @@ GeometryWidget::~GeometryWidget()
     delete m_timeline;
     m_scene->removeItem(m_rect);
     delete m_geometry;
-    if (m_monitor) m_monitor->slotEffectScene(false);
+    if (m_monitor)
+        m_monitor->slotEffectScene(false);
 }
 
 void GeometryWidget::updateTimecodeFormat()
@@ -199,7 +220,6 @@ void GeometryWidget::setupParam(const QDomElement elem, int minframe, int maxfra
     m_scene->addItem(m_rect);
 
     slotPositionChanged(0, false);
-    slotUpdateProperties();
     slotCheckMonitorPosition(m_monitor->render->seekFramePosition());
 }