Setup of timeline and keyframe controls
*/
- ((QGridLayout *)(m_ui.widgetTimeWrapper->layout()))->addWidget(m_timePos, 1, 4);
+ ((QGridLayout *)(m_ui.widgetTimeWrapper->layout()))->addWidget(m_timePos, 1, 6);
QVBoxLayout *layout = new QVBoxLayout(m_ui.frameTimeline);
m_timeline = new KeyframeHelper(m_ui.frameTimeline);
m_ui.buttonAddDelete->setIcon(KIcon("document-new"));
m_ui.buttonAddDelete->setToolTip(i18n("Add keyframe"));
+ m_ui.buttonSync->setIcon(KIcon("insert-link"));
+ m_ui.buttonSync->setToolTip(i18n("Synchronize with timeline cursor"));
+ m_ui.buttonSync->setChecked(KdenliveSettings::transitionfollowcursor());
+
connect(m_timeline, SIGNAL(positionChanged(int)), this, SLOT(slotPositionChanged(int)));
connect(m_timeline, SIGNAL(keyframeMoved(int)), this, SLOT(slotKeyframeMoved(int)));
connect(m_timeline, SIGNAL(addKeyframe(int)), this, SLOT(slotAddKeyframe(int)));
connect(m_timeline, SIGNAL(removeKeyframe(int)), this, SLOT(slotDeleteKeyframe(int)));
- connect(m_timePos, SIGNAL(editingFinished()), this , SLOT(slotPositionChanged()));
+ connect(m_timePos, SIGNAL(editingFinished()), this, SLOT(slotPositionChanged()));
connect(m_ui.buttonPrevious, SIGNAL(clicked()), this, SLOT(slotPreviousKeyframe()));
connect(m_ui.buttonNext, SIGNAL(clicked()), this, SLOT(slotNextKeyframe()));
connect(m_ui.buttonAddDelete, SIGNAL(clicked()), this, SLOT(slotAddDeleteKeyframe()));
+ connect(m_ui.buttonSync, SIGNAL(toggled(bool)), this, SLOT(slotSetSynchronize(bool)));
/*
m_ui.buttonConfig->setIcon(KIcon("system-run"));
m_ui.buttonConfig->setToolTip(i18n("Show/Hide settings"));
- m_ui.buttonConfig->setCheckable(true);
m_ui.groupSettings->setHidden(true);
- m_ui.checkSync->setChecked(KdenliveSettings::transitionfollowcursor());
- m_ui.checkDirectUpdate->setChecked(m_scene->getDirectUpdate());
+
+ m_ui.buttonShowScene->setIcon(KIcon("video-display"));
+ m_ui.buttonShowScene->setToolTip(i18n("Show monitor scene"));
+ m_ui.buttonDirectUpdate->setIcon(KIcon("transform-scale"));
+ m_ui.buttonDirectUpdate->setToolTip(i18n("Update parameters while monitor scene changes"));
+ m_ui.buttonDirectUpdate->setChecked(KdenliveSettings::monitorscene_directupdate());
+
+ m_ui.buttonZoomFit->setIcon(KIcon("zoom-fit-best"));
+ m_ui.buttonZoomFit->setToolTip(i18n("Fit zoom to monitor size"));
+ m_ui.buttonZoomOriginal->setIcon(KIcon("zoom-original"));
+ m_ui.buttonZoomOriginal->setToolTip(i18n("Original size"));
+ m_ui.buttonZoomIn->setIcon(KIcon("zoom-in"));
+ m_ui.buttonZoomIn->setToolTip(i18n("Zoom in"));
+ m_ui.buttonZoomOut->setIcon(KIcon("zoom-out"));
+ m_ui.buttonZoomOut->setToolTip(i18n("Zoom out"));
connect(m_ui.buttonConfig, SIGNAL(toggled(bool)), m_ui.groupSettings, SLOT(setVisible(bool)));
- connect(m_ui.checkSync, SIGNAL(toggled(bool)), this, SLOT(slotSetSynchronize(bool)));
- connect(m_ui.checkShowScene, SIGNAL(toggled(bool)), this, SLOT(slotShowScene(bool)));
- connect(m_ui.checkDirectUpdate, SIGNAL(toggled(bool)), m_scene, SLOT(slotSetDirectUpdate(bool)));
+ connect(m_ui.sliderZoom, SIGNAL(valueChanged(int)), m_scene, SLOT(slotZoom(int)));
+ connect(m_scene, SIGNAL(zoomChanged(int)), m_ui.sliderZoom, SLOT(setValue(int)));
+ connect(m_ui.buttonZoomFit, SIGNAL(clicked()), m_scene, SLOT(slotZoomFit()));
+ connect(m_ui.buttonZoomOriginal, SIGNAL(clicked()), m_scene, SLOT(slotZoomOriginal()));
+ connect(m_ui.buttonZoomIn, SIGNAL(clicked()), m_scene, SLOT(slotZoomIn()));
+ connect(m_ui.buttonZoomOut, SIGNAL(clicked()), m_scene, SLOT(slotZoomOut()));
+ m_scene->slotZoomFit();
+
+ connect(m_ui.buttonShowScene, SIGNAL(toggled(bool)), this, SLOT(slotShowScene(bool)));
+ connect(m_ui.buttonDirectUpdate, SIGNAL(toggled(bool)), m_scene, SLOT(slotSetDirectUpdate(bool)));
connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateGeometry()));
delete m_timeline;
m_scene->removeItem(m_rect);
delete m_geometry;
- m_monitor->slotEffectScene(false);
+ if (m_monitor)
+ m_monitor->slotEffectScene(false);
}
void GeometryWidget::updateTimecodeFormat()
m_inPoint = minframe;
m_outPoint = maxframe;
- char *tmp = (char *) qstrdup(elem.attribute("value").toUtf8().data());
if (m_geometry)
- m_geometry->parse(tmp, maxframe - minframe, m_monitor->render->renderWidth(), m_monitor->render->renderHeight());
+ m_geometry->parse(elem.attribute("value").toUtf8().data(), maxframe - minframe, m_monitor->render->renderWidth(), m_monitor->render->renderHeight());
else
- m_geometry = new Mlt::Geometry(tmp, maxframe - minframe, m_monitor->render->renderWidth(), m_monitor->render->renderHeight());
- delete[] tmp;
+ m_geometry = new Mlt::Geometry(elem.attribute("value").toUtf8().data(), maxframe - minframe, m_monitor->render->renderWidth(), m_monitor->render->renderHeight());
- if (elem.attribute("fixed") == "1") {
+ if (elem.attribute("fixed") == "1" || maxframe < minframe) {
// Keyframes are disabled
m_ui.widgetTimeWrapper->setHidden(true);
} else {
m_scene->addItem(m_rect);
slotPositionChanged(0, false);
- slotUpdateProperties();
slotCheckMonitorPosition(m_monitor->render->seekFramePosition());
}
void GeometryWidget::slotSyncPosition(int relTimelinePos)
{
+ // do only sync if this effect is keyframable
if (m_timePos->maximum() > 0 && KdenliveSettings::transitionfollowcursor()) {
relTimelinePos = qMax(0, relTimelinePos);
relTimelinePos = qMin(relTimelinePos, m_timePos->maximum());
{
if (pos == -1)
pos = m_timePos->getValue();
+ else
+ m_timePos->setValue(pos);
- m_timePos->setValue(pos);
m_timeline->blockSignals(true);
m_timeline->setValue(pos);
m_timeline->blockSignals(false);
{
slotPositionChanged(pos);
slotUpdateGeometry();
+ QTimer::singleShot(100, this, SIGNAL(parameterChanged()));
}
void GeometryWidget::slotAddKeyframe(int pos)
QPointF rectPos = m_rect->pos();
int size;
if (rectSize.width() / m_monitor->render->dar() < rectSize.height())
- size = (int)(rectSize.width() * 100 / m_monitor->render->renderWidth());
+ size = (int)((rectSize.width() * 100.0 / m_monitor->render->renderWidth()) + 0.5);
else
- size = (int)(rectSize.height() * 100 / m_monitor->render->renderHeight());
+ size = (int)((rectSize.height() * 100.0 / m_monitor->render->renderHeight()) + 0.5);
m_ui.spinX->blockSignals(true);
m_ui.spinY->blockSignals(true);
void GeometryWidget::slotResize(int value)
{
- m_rect->setRect(0, 0, m_monitor->render->renderWidth() * value / 100, m_monitor->render->renderHeight() * value / 100);
+ m_rect->setRect(0, 0,
+ (int)((m_monitor->render->renderWidth() * value / 100.0) + 0.5),
+ (int)((m_monitor->render->renderHeight() * value / 100.0) + 0.5));
slotUpdateGeometry();
}
void GeometryWidget::slotSetSynchronize(bool sync)
{
KdenliveSettings::setTransitionfollowcursor(sync);
+ if (sync)
+ emit seekToPos(m_clipPos + m_timePos->getValue());
}
void GeometryWidget::slotShowScene(bool show)