#include "keyframehelper.h"
#include "timecodedisplay.h"
#include "monitorscene.h"
+#include "monitoreditwidget.h"
#include "onmonitoritems/onmonitorrectitem.h"
#include "kdenlivesettings.h"
#include <QtCore>
#include <QGraphicsView>
-#include <QGraphicsRectItem>
#include <QVBoxLayout>
#include <QGridLayout>
GeometryWidget::GeometryWidget(Monitor* monitor, Timecode timecode, int clipPos, bool isEffect, QWidget* parent):
- QWidget(parent),
- m_monitor(monitor),
- m_timePos(new TimecodeDisplay(timecode)),
- m_clipPos(clipPos),
- m_inPoint(0),
- m_outPoint(1),
- m_isEffect(isEffect),
- m_rect(NULL),
- m_geometry(NULL),
- m_showScene(true)
+ QWidget(parent),
+ m_monitor(monitor),
+ m_timePos(new TimecodeDisplay(timecode)),
+ m_clipPos(clipPos),
+ m_inPoint(0),
+ m_outPoint(1),
+ m_isEffect(isEffect),
+ m_rect(NULL),
+ m_geometry(NULL),
+ m_showScene(true)
{
m_ui.setupUi(this);
- m_scene = monitor->getEffectScene();
+
+ MonitorEditWidget *edit = monitor->getEffectEdit();
+ edit->showVisibilityButton(true);
+ m_scene = edit->getScene();
/*
Setup of configuration controls
*/
- m_ui.buttonConfig->setIcon(KIcon("system-run"));
- m_ui.buttonConfig->setToolTip(i18n("Show/Hide settings"));
- m_ui.groupSettings->setHidden(true);
-
- m_ui.buttonShowScene->setIcon(KIcon("video-display"));
- m_ui.buttonShowScene->setToolTip(i18n("Show monitor scene"));
- m_ui.buttonDirectUpdate->setIcon(KIcon("transform-scale"));
- m_ui.buttonDirectUpdate->setToolTip(i18n("Update parameters while monitor scene changes"));
- m_ui.buttonDirectUpdate->setChecked(KdenliveSettings::monitorscene_directupdate());
-
- m_ui.buttonZoomFit->setIcon(KIcon("zoom-fit-best"));
- m_ui.buttonZoomFit->setToolTip(i18n("Fit zoom to monitor size"));
- m_ui.buttonZoomOriginal->setIcon(KIcon("zoom-original"));
- m_ui.buttonZoomOriginal->setToolTip(i18n("Original size"));
- m_ui.buttonZoomIn->setIcon(KIcon("zoom-in"));
- m_ui.buttonZoomIn->setToolTip(i18n("Zoom in"));
- m_ui.buttonZoomOut->setIcon(KIcon("zoom-out"));
- m_ui.buttonZoomOut->setToolTip(i18n("Zoom out"));
-
- connect(m_ui.buttonConfig, SIGNAL(toggled(bool)), m_ui.groupSettings, SLOT(setVisible(bool)));
+ connect(edit, SIGNAL(showEdit(bool)), this, SLOT(slotShowScene(bool)));
- connect(m_ui.sliderZoom, SIGNAL(valueChanged(int)), m_scene, SLOT(slotZoom(int)));
- connect(m_scene, SIGNAL(zoomChanged(int)), m_ui.sliderZoom, SLOT(setValue(int)));
- connect(m_ui.buttonZoomFit, SIGNAL(clicked()), m_scene, SLOT(slotZoomFit()));
- connect(m_ui.buttonZoomOriginal, SIGNAL(clicked()), m_scene, SLOT(slotZoomOriginal()));
- connect(m_ui.buttonZoomIn, SIGNAL(clicked()), m_scene, SLOT(slotZoomIn()));
- connect(m_ui.buttonZoomOut, SIGNAL(clicked()), m_scene, SLOT(slotZoomOut()));
- m_scene->slotZoomFit();
-
- connect(m_ui.buttonShowScene, SIGNAL(toggled(bool)), this, SLOT(slotShowScene(bool)));
- connect(m_ui.buttonDirectUpdate, SIGNAL(toggled(bool)), m_scene, SLOT(slotSetDirectUpdate(bool)));
-
-
- connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateGeometry()));
connect(m_scene, SIGNAL(addKeyframe()), this, SLOT(slotAddKeyframe()));
connect(m_monitor, SIGNAL(renderPosition(int)), this, SLOT(slotCheckMonitorPosition(int)));
connect(this, SIGNAL(parameterChanged()), this, SLOT(slotUpdateProperties()));
GeometryWidget::~GeometryWidget()
{
+ m_scene->setEnabled(true);
delete m_timePos;
delete m_timeline;
m_scene->removeItem(m_rect);
delete m_geometry;
- if (m_monitor)
+ if (m_monitor) {
+ m_monitor->getEffectEdit()->showVisibilityButton(false);
m_monitor->slotEffectScene(false);
+ }
}
void GeometryWidget::updateTimecodeFormat()
m_geometry->fetch(&item, 0);
delete m_rect;
- m_rect = new OnMonitorRectItem(QRectF(0, 0, item.w(), item.h()));
+ m_rect = new OnMonitorRectItem(QRectF(0, 0, item.w(), item.h()), m_monitor->render->dar());
m_rect->setPos(item.x(), item.y());
m_rect->setZValue(0);
m_scene->addItem(m_rect);
+ connect(m_rect, SIGNAL(changed()), this, SLOT(slotUpdateGeometry()));
slotPositionChanged(0, false);
slotCheckMonitorPosition(m_monitor->render->seekFramePosition());