#include <KDebug>
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsRectItem>
+#include <QGraphicsSvgItem>
#include <QGraphicsView>
#include <QCursor>
#include <QList>
return;
}
int diff = 1;
+ if (m_selectedItem->type() == 8) {
+ QGraphicsTextItem *t = static_cast<QGraphicsTextItem *>(m_selectedItem);
+ if (t->textInteractionFlags() & Qt::TextEditorInteraction) {
+ QGraphicsScene::keyPressEvent(keyEvent);
+ return;
+ }
+ }
if (keyEvent->modifiers() & Qt::ControlModifier) diff = 10;
switch (keyEvent->key()) {
case Qt::Key_Left:
bool hasSelected = false;
if (m_tool == TITLE_SELECT) {
- foreach(QGraphicsItem* g, list) {
+ foreach(QGraphicsItem *g, list) {
kDebug() << " - - CHECKING ITEM Z:" << g->zValue() << ", TYPE: " << g->type();
// check is there is a selected item in list
if (g->zValue() > -1000 && g->isSelected()) {
}
t->setTextInteractionFlags(Qt::NoTextInteraction);
setCursor(Qt::ClosedHandCursor);
- } else if (item->type() == 3) {
- QGraphicsRectItem *gi = (QGraphicsRectItem*)item;
- QRectF r = gi->rect();
- r.translate(gi->scenePos());
+ } else if (item->type() == 3 || item->type() == 13 || item->type() == 7) {
+ QRectF r;
+ if (m_selectedItem->type() == 3) {
+ r = ((QGraphicsRectItem*)m_selectedItem)->rect();
+ } else r = m_selectedItem->boundingRect();
+
+ r.translate(item->scenePos());
if ((r.toRect().topLeft() - e->scenePos().toPoint()).manhattanLength() < 6 / zoom) {
resizeMode = TopLeft;
} else if ((r.toRect().bottomLeft() - e->scenePos().toPoint()).manhattanLength() < 6 / zoom) {
void GraphicsSceneRectMove::mouseMoveEvent(QGraphicsSceneMouseEvent* e) {
if (m_selectedItem && e->buttons() & Qt::LeftButton) {
- if (m_selectedItem->type() == 3) {
- QGraphicsRectItem *gi = (QGraphicsRectItem*)m_selectedItem;
- QRectF newrect = gi->rect();
+ if (m_selectedItem->type() == 3 || m_selectedItem->type() == 13 || m_selectedItem->type() == 7) {
+ QRectF newrect;
+ if (m_selectedItem->type() == 3) {
+ newrect = ((QGraphicsRectItem*)m_selectedItem)->rect();
+ } else newrect = m_selectedItem->boundingRect();
+
QPointF newpoint = e->scenePos();
//newpoint -= m_selectedItem->scenePos();
switch (resizeMode) {
case TopLeft:
- newrect.setBottomRight(newrect.bottomRight() + gi->pos() - newpoint);
- gi->setPos(newpoint);
+ newrect.setBottomRight(newrect.bottomRight() + m_selectedItem->pos() - newpoint);
+ m_selectedItem->setPos(newpoint);
break;
case BottomLeft:
- newrect.setBottomRight(QPointF(newrect.bottomRight().x() + gi->pos().x() - newpoint.x(), newpoint.y() - gi->pos().y()));
- gi->setPos(QPointF(newpoint.x(), gi->pos().y()));
+ newrect.setBottomRight(QPointF(newrect.bottomRight().x() + m_selectedItem->pos().x() - newpoint.x(), newpoint.y() - m_selectedItem->pos().y()));
+ m_selectedItem->setPos(QPointF(newpoint.x(), m_selectedItem->pos().y()));
break;
case TopRight:
- newrect.setBottomRight(QPointF(newpoint.x() - gi->pos().x(), newrect.bottom() + gi->pos().y() - newpoint.y()));
- gi->setPos(QPointF(gi->pos().x(), newpoint.y()));
+ newrect.setBottomRight(QPointF(newpoint.x() - m_selectedItem->pos().x(), newrect.bottom() + m_selectedItem->pos().y() - newpoint.y()));
+ m_selectedItem->setPos(QPointF(m_selectedItem->pos().x(), newpoint.y()));
break;
case BottomRight:
- newrect.setBottomRight(newpoint - gi->pos());
+ newrect.setBottomRight(newpoint - m_selectedItem->pos());
break;
case Left:
- newrect.setRight(gi->pos().x() + newrect.width() - newpoint.x());
- gi->setPos(QPointF(newpoint.x(), gi->pos().y()));
+ newrect.setRight(m_selectedItem->pos().x() + newrect.width() - newpoint.x());
+ m_selectedItem->setPos(QPointF(newpoint.x(), m_selectedItem->pos().y()));
break;
case Right:
- newrect.setRight(newpoint.x() - gi->pos().x());
+ newrect.setRight(newpoint.x() - m_selectedItem->pos().x());
break;
case Up:
- newrect.setBottom(gi->pos().y() + newrect.bottom() - newpoint.y());
- gi->setPos(QPointF(gi->pos().x(), newpoint.y()));
+ newrect.setBottom(m_selectedItem->pos().y() + newrect.bottom() - newpoint.y());
+ m_selectedItem->setPos(QPointF(m_selectedItem->pos().x(), newpoint.y()));
break;
case Down:
- newrect.setBottom(newpoint.y() - gi->pos().y());
+ newrect.setBottom(newpoint.y() - m_selectedItem->pos().y());
break;
default:
QPointF diff = e->scenePos() - m_clickPoint;
m_clickPoint = e->scenePos();
- gi->moveBy(diff.x(), diff.y());
+ m_selectedItem->moveBy(diff.x(), diff.y());
break;
}
- gi->setRect(newrect);
+ if (m_selectedItem->type() == 3 && resizeMode != NoResize) {
+ QGraphicsRectItem *gi = (QGraphicsRectItem*)m_selectedItem;
+ gi->setRect(newrect);
+ }
+ /*else {
+ qreal s;
+ if (resizeMode == Left || resizeMode == Right ) s = m_selectedItem->boundingRect().width() / newrect.width();
+ else s = m_selectedItem->boundingRect().height() / newrect.height();
+ m_selectedItem->scale( 1 / s, 1 / s );
+ kDebug()<<"/// SCALING SVG, RESIZE MODE: "<<resizeMode<<", RECT:"<<m_selectedItem->boundingRect();
+ }*/
//gi->setPos(m_selectedItem->scenePos());
/*if (resizeMode == NoResize) {
QGraphicsScene::mouseMoveEvent(e);
p += QPoint(-2, -2);
resizeMode = NoResize;
bool itemFound = false;
- foreach(QGraphicsItem* g, items(QRectF(p , QSizeF(4, 4)).toRect())) {
- if (g->type() == 3 && g->zValue() > -1000) {
- QGraphicsRectItem *gi = (QGraphicsRectItem*)g;
- QRectF r = gi->rect();
- r.translate(gi->scenePos());
+ foreach(const QGraphicsItem* g, items(QRectF(p , QSizeF(4, 4)).toRect())) {
+ if ((g->type() == 13 || g->type() == 7) && g->zValue() > -1000) {
+ // image or svg item
+ setCursor(Qt::OpenHandCursor);
+ break;
+ } else if (g->type() == 3 && g->zValue() > -1000) {
+ QRectF r = ((QGraphicsRectItem*)g)->rect();
+ r.translate(g->scenePos());
itemFound = true;
if ((r.toRect().topLeft() - e->scenePos().toPoint()).manhattanLength() < 6 / zoom) {
setCursor(QCursor(Qt::SizeFDiagCursor));