public:
GraphicsSceneRectMove(QObject* parent=0);
void mouseMoveEvent(QGraphicsSceneMouseEvent*);
- void mousePressEvent(QGraphicsSceneMouseEvent*);
- void mouseReleaseEvent(QGraphicsSceneMouseEvent*);
+ void wheelEvent ( QGraphicsSceneWheelEvent * wheelEvent );
private:
void setCursor(QCursor);
+ double zoom;
};
#endif