#if !defined(HISTORY_H_INCLUDED)
#define HISTORY_H_INCLUDED
+#include <cstring>
+
#include "depth.h"
#include "move.h"
#include "piece.h"
class History {
public:
- History();
+ History() { clear(); }
void clear();
- void success(Piece p, Square to, Depth d);
- void failure(Piece p, Square to, Depth d);
int value(Piece p, Square to) const;
- void set_gain(Piece p, Square to, Value delta);
+ void update(Piece p, Square to, Value delta);
Value gain(Piece p, Square to) const;
+ void update_gain(Piece p, Square to, Value delta);
+
+ static const int MaxValue = (1 << 29); // To avoid an overflow
private:
- int history[16][64]; // [piece][square]
- int maxStaticValueDelta[16][64]; // [piece][from_square][to_square]
+ Value history[16][64]; // [piece][to_square]
+ Value maxGains[16][64]; // [piece][to_square]
};
+inline void History::clear() {
+ memset(history, 0, 16 * 64 * sizeof(int));
+ memset(maxGains, 0, 16 * 64 * sizeof(int));
+}
+
inline int History::value(Piece p, Square to) const {
return history[p][to];
}
+inline void History::update(Piece p, Square to, Value bonus) {
+ if (abs(history[p][to]) < MaxValue) history[p][to] += bonus;
+}
+
inline Value History::gain(Piece p, Square to) const {
- return Value(maxStaticValueDelta[p][to]);
+ return maxGains[p][to];
+}
+
+inline void History::update_gain(Piece p, Square to, Value gain) {
+ maxGains[p][to] = (gain >= maxGains[p][to] ? gain : maxGains[p][to] - 1);
}
#endif // !defined(HISTORY_H_INCLUDED)