#include "audio_output/aout_internal.h"
#include "stream_output/stream_output.h"
#include "input_internal.h"
-#include "input_clock.h"
-#include "input_decoder.h"
+#include "clock.h"
+#include "decoder.h"
-#include "../video_output/vout_internal.h"
+#include "../video_output/vout_control.h"
static decoder_t *CreateDecoder( input_thread_t *, es_format_t *, int, sout_instance_t *p_sout );
static void DeleteDecoder( decoder_t * );
struct decoder_owner_sys_t
{
- bool b_own_thread;
-
int64_t i_preroll_end;
input_thread_t *p_input;
struct
{
mtime_t i_date;
+ int i_ignore;
} pause;
/* Buffering */
bool b_buffering;
struct
{
+ bool b_first;
bool b_full;
int i_count;
{
decoder_owner_sys_t *p_owner = p_dec->p_owner;
- if( !p_owner->p_clock )
+ vlc_mutex_lock( &p_owner->lock );
+ if( p_owner->b_buffering || p_owner->b_paused )
+ i_ts = 0;
+ vlc_mutex_unlock( &p_owner->lock );
+
+ if( !p_owner->p_clock || !i_ts )
return i_ts;
+
return input_clock_GetTS( p_owner->p_clock, NULL, p_owner->p_input->i_pts_delay, i_ts );
}
/* decoder_GetDisplayRate:
decoder_t *input_DecoderNew( input_thread_t *p_input,
es_format_t *fmt, input_clock_t *p_clock, sout_instance_t *p_sout )
{
- decoder_t *p_dec = NULL;
- vlc_value_t val;
+ decoder_t *p_dec = NULL;
+ int i_priority;
-#ifndef ENABLE_SOUT
- (void)b_force_decoder;
-#else
+#ifdef ENABLE_SOUT
/* If we are in sout mode, search for packetizer module */
if( p_sout )
{
p_dec->p_owner->p_clock = p_clock;
- if( p_sout && p_sout == p_input->p->p_sout && p_input->p->input.b_can_pace_control )
- {
- msg_Dbg( p_input, "stream out mode -> no decoder thread" );
- p_dec->p_owner->b_own_thread = false;
- }
+ if( fmt->i_cat == AUDIO_ES )
+ i_priority = VLC_THREAD_PRIORITY_AUDIO;
else
- {
- var_Get( p_input, "minimize-threads", &val );
- p_dec->p_owner->b_own_thread = !val.b_bool;
- }
+ i_priority = VLC_THREAD_PRIORITY_VIDEO;
- if( p_dec->p_owner->b_own_thread )
+ /* Spawn the decoder thread */
+ if( vlc_thread_create( p_dec, "decoder", DecoderThread,
+ i_priority, false ) )
{
- int i_priority;
- if( fmt->i_cat == AUDIO_ES )
- i_priority = VLC_THREAD_PRIORITY_AUDIO;
- else
- i_priority = VLC_THREAD_PRIORITY_VIDEO;
-
- /* Spawn the decoder thread */
- if( vlc_thread_create( p_dec, "decoder", DecoderThread,
- i_priority, false ) )
- {
- msg_Err( p_dec, "cannot spawn decoder thread" );
- module_unneed( p_dec, p_dec->p_module );
- DeleteDecoder( p_dec );
- vlc_object_release( p_dec );
- return NULL;
- }
+ msg_Err( p_dec, "cannot spawn decoder thread" );
+ module_unneed( p_dec, p_dec->p_module );
+ DeleteDecoder( p_dec );
+ vlc_object_release( p_dec );
+ return NULL;
}
return p_dec;
vlc_object_kill( p_dec );
- if( p_owner->b_own_thread )
+ /* Make sure we aren't paused anymore */
+ vlc_mutex_lock( &p_owner->lock );
+ if( p_owner->b_paused || p_owner->b_buffering )
{
- /* Make sure we aren't paused anymore */
- vlc_mutex_lock( &p_owner->lock );
- if( p_owner->b_paused || p_owner->b_buffering )
- {
- p_owner->b_paused = false;
- p_owner->b_buffering = false;
- vlc_cond_signal( &p_owner->wait );
- }
- vlc_mutex_unlock( &p_owner->lock );
-
- /* Make sure the thread leaves the function */
- block_FifoWake( p_owner->p_fifo );
+ p_owner->b_paused = false;
+ p_owner->b_buffering = false;
+ vlc_cond_signal( &p_owner->wait );
+ }
+ vlc_mutex_unlock( &p_owner->lock );
- vlc_thread_join( p_dec );
+ /* Make sure the thread leaves the function */
+ block_FifoWake( p_owner->p_fifo );
- /* Don't module_unneed() here because of the dll loader that wants
- * close() in the same thread than open()/decode() */
- }
- else
- {
- /* Flush */
- input_DecoderDecode( p_dec, NULL );
+ vlc_thread_join( p_dec );
- module_unneed( p_dec, p_dec->p_module );
- }
+ /* Don't module_unneed() here because of the dll loader that wants
+ * close() in the same thread than open()/decode() */
/* */
if( p_dec->p_owner->cc.b_supported )
* \param p_dec the decoder object
* \param p_block the data block
*/
-void input_DecoderDecode( decoder_t * p_dec, block_t *p_block )
+void input_DecoderDecode( decoder_t *p_dec, block_t *p_block )
{
decoder_owner_sys_t *p_owner = p_dec->p_owner;
- if( p_owner->b_own_thread )
+ if( p_owner->p_input->p->b_out_pace_control )
{
- if( p_owner->p_input->p->b_out_pace_control )
+ /* FIXME !!!!! */
+ while( vlc_object_alive( p_dec ) &&
+ block_FifoCount( p_owner->p_fifo ) > 10 )
{
- /* FIXME !!!!! */
- while( vlc_object_alive( p_dec ) && !p_dec->b_error &&
- block_FifoCount( p_owner->p_fifo ) > 10 )
- {
- msleep( 1000 );
- }
+ msleep( 1000 );
}
- else if( block_FifoSize( p_owner->p_fifo ) > 50000000 /* 50 MB */ )
- {
- /* FIXME: ideally we would check the time amount of data
- * in the fifo instead of its size. */
- msg_Warn( p_dec, "decoder/packetizer fifo full (data not "
- "consumed quickly enough), resetting fifo!" );
- block_FifoEmpty( p_owner->p_fifo );
- }
-
- block_FifoPut( p_owner->p_fifo, p_block );
}
- else
+ else if( block_FifoSize( p_owner->p_fifo ) > 50000000 /* 50 MB */ )
{
- if( p_dec->b_error || ( p_block && p_block->i_buffer <= 0 ) )
- {
- if( p_block )
- block_Release( p_block );
- }
- else
- {
- DecoderProcess( p_dec, p_block );
- }
+ /* FIXME: ideally we would check the time amount of data
+ * in the fifo instead of its size. */
+ msg_Warn( p_dec, "decoder/packetizer fifo full (data not "
+ "consumed quickly enough), resetting fifo!" );
+ block_FifoEmpty( p_owner->p_fifo );
}
+
+ block_FifoPut( p_owner->p_fifo, p_block );
}
bool input_DecoderIsEmpty( decoder_t * p_dec )
{
- /* FIXME it is buggy if the decoder is buffering FIXME
- * -> "deadlock" */
- if( p_dec->p_owner->b_own_thread &&
- block_FifoCount( p_dec->p_owner->p_fifo ) > 0 )
- {
- return false;
- }
- return true;
+ assert( !p_dec->p_owner->b_buffering );
+
+ /* FIXME that's not really true */
+ return block_FifoCount( p_dec->p_owner->p_fifo ) <= 0;
}
void input_DecoderIsCcPresent( decoder_t *p_dec, bool pb_present[4] )
vlc_mutex_lock( &p_owner->lock );
assert( !p_owner->b_paused || !b_paused );
+
p_owner->b_paused = b_paused;
p_owner->pause.i_date = i_date;
- if( p_owner->b_own_thread )
- vlc_cond_signal( &p_owner->wait );
+ p_owner->pause.i_ignore = 0;
+ vlc_cond_signal( &p_owner->wait );
DecoderOutputChangePause( p_dec, b_paused, i_date );
+
vlc_mutex_unlock( &p_owner->lock );
}
DecoderFlush( p_dec );
+ p_owner->buffer.b_first = true;
p_owner->buffer.b_full = false;
p_owner->buffer.i_count = 0;
vlc_mutex_unlock( &p_owner->lock );
}
+void input_DecoderFrameNext( decoder_t *p_dec, mtime_t *pi_duration )
+{
+ decoder_owner_sys_t *p_owner = p_dec->p_owner;
+
+ *pi_duration = 0;
+
+ vlc_mutex_lock( &p_owner->lock );
+ if( p_dec->fmt_in.i_cat == VIDEO_ES )
+ {
+ if( p_owner->b_paused && p_owner->p_vout )
+ {
+ vout_NextPicture( p_owner->p_vout, pi_duration );
+ p_owner->pause.i_ignore++;
+ vlc_cond_signal( &p_owner->wait );
+ }
+ }
+ else
+ {
+ /* TODO subtitle should not be flushed */
+ DecoderFlush( p_dec );
+ }
+ vlc_mutex_unlock( &p_owner->lock );
+}
/*****************************************************************************
* Internal functions
vlc_object_release( p_dec );
return NULL;
}
- p_dec->p_owner->b_own_thread = true;
p_dec->p_owner->i_preroll_end = -1;
p_dec->p_owner->i_last_rate = INPUT_RATE_DEFAULT;
p_dec->p_owner->p_input = p_input;
p_owner->b_paused = false;
p_owner->pause.i_date = 0;
+ p_owner->pause.i_ignore = 0;
p_owner->b_buffering = false;
+ p_owner->buffer.b_first = true;
p_owner->buffer.b_full = false;
p_owner->buffer.i_count = 0;
p_owner->buffer.p_picture = NULL;
int canc = vlc_savecancel();
/* The decoder's main loop */
- while( vlc_object_alive( p_dec ) && !p_dec->b_error )
- {
- block_t *p_block = block_FifoGet( p_owner->p_fifo );
-
- DecoderSignalBuffering( p_dec, p_block == NULL );
-
- if( p_block && DecoderProcess( p_dec, p_block ) != VLC_SUCCESS )
- break;
- }
-
while( vlc_object_alive( p_dec ) )
{
block_t *p_block = block_FifoGet( p_owner->p_fifo );
DecoderSignalBuffering( p_dec, p_block == NULL );
- /* Trash all received PES packets */
if( p_block )
- block_Release( p_block );
+ {
+ if( p_dec->b_error )
+ { /* Trash all received PES packets */
+ block_Release( p_block );
+ }
+ else if( DecoderProcess( p_dec, p_block ) != VLC_SUCCESS )
+ {
+ break;
+ }
+ }
}
+
DecoderSignalBuffering( p_dec, true );
/* We do it here because of the dll loader that wants close() in the
decoder_owner_sys_t *p_owner = p_dec->p_owner;
block_t *p_null;
- if( p_owner->b_own_thread )
- {
- vlc_assert_locked( &p_owner->lock );
+ vlc_assert_locked( &p_owner->lock );
- /* Empty the fifo */
- block_FifoEmpty( p_owner->p_fifo );
+ /* Empty the fifo */
+ block_FifoEmpty( p_owner->p_fifo );
- /* Monitor for flush end */
- p_owner->b_flushing = true;
- vlc_cond_signal( &p_owner->wait );
- }
+ /* Monitor for flush end */
+ p_owner->b_flushing = true;
+ vlc_cond_signal( &p_owner->wait );
/* Send a special block */
p_null = block_New( p_dec, 128 );
input_DecoderDecode( p_dec, p_null );
/* */
- if( p_owner->b_own_thread )
- {
- while( vlc_object_alive( p_dec ) && p_owner->b_flushing )
- vlc_cond_wait( &p_owner->wait, &p_owner->lock );
- }
+ while( vlc_object_alive( p_dec ) && p_owner->b_flushing )
+ vlc_cond_wait( &p_owner->wait, &p_owner->lock );
}
static void DecoderSignalFlushed( decoder_t *p_dec )
while( !p_owner->b_flushing )
{
- if( !p_owner->b_paused && ( !p_owner->b_buffering || !p_owner->buffer.b_full ) )
- break;
+ if( p_owner->b_paused )
+ {
+ if( p_owner->b_buffering && !p_owner->buffer.b_full )
+ break;
+ if( p_owner->pause.i_ignore > 0 )
+ {
+ p_owner->pause.i_ignore--;
+ break;
+ }
+ }
+ else
+ {
+ if( !p_owner->b_buffering || !p_owner->buffer.b_full )
+ break;
+ }
vlc_cond_wait( &p_owner->wait, &p_owner->lock );
}
if( b_telx )
{
*pi_ts0 = DecoderTeletextFixTs( *pi_ts0, i_ts_delay );
- if( *pi_ts1 && *pi_ts1 <= 0 )
+ if( pi_ts1 && *pi_ts1 <= 0 )
*pi_ts1 = *pi_ts0;
}
}
p_audio = p_owner->buffer.p_audio;
p_owner->buffer.p_audio = p_audio->p_next;
+ p_owner->buffer.i_count--;
b_has_more = p_owner->buffer.p_audio != NULL;
if( !b_has_more )
if( !b_has_more )
break;
+
vlc_mutex_lock( &p_owner->lock );
+ if( !p_owner->buffer.p_audio )
+ {
+ vlc_mutex_unlock( &p_owner->lock );
+ break;
+ }
}
}
}
vlc_mutex_unlock( &p_owner->lock );
}
-static void VoutDisplayedPicture( vout_thread_t *p_vout, picture_t *p_pic )
-{
- vlc_mutex_lock( &p_vout->picture_lock );
-
- if( p_pic->i_status == READY_PICTURE )
- {
- /* Grr cannot destroy ready picture by myself so be sure vout won't like it */
- p_pic->date = 1;
- }
- else if( p_pic->i_refcount > 0 )
- {
- p_pic->i_status = DISPLAYED_PICTURE;
- }
- else
- {
- p_pic->i_status = DESTROYED_PICTURE;
- picture_CleanupQuant( p_pic );
- p_vout->i_heap_size--;
- }
-
- vlc_mutex_unlock( &p_vout->picture_lock );
-}
-static void VoutFlushPicture( vout_thread_t *p_vout, mtime_t i_max_date )
-{
- int i;
- vlc_mutex_lock( &p_vout->picture_lock );
- for( i = 0; i < p_vout->render.i_pictures; i++ )
- {
- picture_t *p_pic = p_vout->render.pp_picture[i];
-
- if( p_pic->i_status == READY_PICTURE ||
- p_pic->i_status == DISPLAYED_PICTURE )
- {
- /* We cannot change picture status if it is in READY_PICTURE state,
- * Just make sure they won't be displayed */
- if( p_pic->date > i_max_date )
- p_pic->date = i_max_date;
- }
- }
- vlc_mutex_unlock( &p_vout->picture_lock );
-}
static void DecoderPlayVideo( decoder_t *p_dec, picture_t *p_picture,
int *pi_played_sum, int *pi_lost_sum )
{
decoder_owner_sys_t *p_owner = p_dec->p_owner;
vout_thread_t *p_vout = p_owner->p_vout;
+ bool b_first_buffered;
if( p_picture->date <= 0 )
{
msg_Warn( p_vout, "non-dated video buffer received" );
*pi_lost_sum += 1;
- VoutDisplayedPicture( p_vout, p_picture );
+ vout_DropPicture( p_vout, p_picture );
return;
}
/* */
vlc_mutex_lock( &p_owner->lock );
- if( p_owner->b_buffering || p_owner->buffer.p_picture )
+ if( ( p_owner->b_buffering && !p_owner->buffer.b_first ) || p_owner->buffer.p_picture )
{
p_picture->p_next = NULL;
vlc_cond_signal( &p_owner->wait );
}
}
+ b_first_buffered = p_owner->buffer.p_picture != NULL;
- for( ;; )
+ for( ;; b_first_buffered = false )
{
bool b_has_more = false;
bool b_reject;
+
DecoderWaitUnblock( p_dec, &b_reject );
- if( p_owner->b_buffering )
+ if( p_owner->b_buffering && !p_owner->buffer.b_first )
{
vlc_mutex_unlock( &p_owner->lock );
return;
}
+ bool b_buffering_first = p_owner->b_buffering;
/* */
if( p_owner->buffer.p_picture )
p_picture = p_owner->buffer.p_picture;
p_owner->buffer.p_picture = p_picture->p_next;
+ p_owner->buffer.i_count--;
b_has_more = p_owner->buffer.p_picture != NULL;
if( !b_has_more )
int i_rate = INPUT_RATE_DEFAULT;
mtime_t i_delay;
+ if( b_buffering_first )
+ {
+ assert( p_owner->buffer.b_first );
+ assert( !p_owner->buffer.i_count );
+ msg_Dbg( p_dec, "Received first picture" );
+ p_owner->buffer.b_first = false;
+ p_picture->b_force = true;
+ i_delay = 0;
+ if( p_owner->p_clock )
+ i_rate = input_clock_GetRate( p_owner->p_clock );
+ }
DecoderFixTs( p_dec, &p_picture->date, NULL, NULL,
&i_rate, &i_delay, false );
/* */
const mtime_t i_max_date = mdate() + i_delay + VOUT_BOGUS_DELAY;
- if( p_picture->date <= 0 || p_picture->date >= i_max_date )
+ if( !p_picture->b_force && ( p_picture->date <= 0 || p_picture->date >= i_max_date ) )
b_reject = true;
if( !b_reject )
{
- if( i_rate != p_owner->i_last_rate )
+ if( i_rate != p_owner->i_last_rate || b_first_buffered )
{
/* Be sure to not display old picture after our own */
- VoutFlushPicture( p_vout, p_picture->date );
+ vout_Flush( p_vout, p_picture->date );
p_owner->i_last_rate = i_rate;
}
-
- vout_DatePicture( p_vout, p_picture, p_picture->date );
-
vout_DisplayPicture( p_vout, p_picture );
}
else
p_picture->date - mdate() );
}
*pi_lost_sum += 1;
- VoutDisplayedPicture( p_vout, p_picture );
+ vout_DropPicture( p_vout, p_picture );
}
int i_tmp_display;
int i_tmp_lost;
*pi_played_sum += i_tmp_display;
*pi_lost_sum += i_tmp_lost;
- if( !b_has_more )
+ if( !b_has_more || b_buffering_first )
break;
+
vlc_mutex_lock( &p_owner->lock );
+ if( !p_owner->buffer.p_picture )
+ {
+ vlc_mutex_unlock( &p_owner->lock );
+ break;
+ }
}
}
if( p_dec->b_die )
{
/* It prevent freezing VLC in case of broken decoder */
- VoutDisplayedPicture( p_vout, p_pic );
+ vout_DropPicture( p_vout, p_pic );
if( p_block )
block_Release( p_block );
break;
if( p_pic->date < p_owner->i_preroll_end )
{
- VoutDisplayedPicture( p_vout, p_pic );
+ vout_DropPicture( p_vout, p_pic );
continue;
}
{
msg_Dbg( p_dec, "End of video preroll" );
if( p_vout )
- VoutFlushPicture( p_vout, 1 );
+ vout_Flush( p_vout, 1 );
/* */
p_owner->i_preroll_end = -1;
}
p_subpic = p_owner->buffer.p_subpic;
p_owner->buffer.p_subpic = p_subpic->p_next;
+ p_owner->buffer.i_count--;
b_has_more = p_owner->buffer.p_subpic != NULL;
if( !b_has_more )
if( !b_has_more )
break;
vlc_mutex_lock( &p_owner->lock );
+ if( !p_owner->buffer.p_subpic )
+ {
+ vlc_mutex_unlock( &p_owner->lock );
+ break;
+ }
}
}
p_owner->buffer.i_count--;
if( p_owner->p_vout )
- VoutDisplayedPicture( p_owner->p_vout, p_picture );
+ vout_DropPicture( p_owner->p_vout, p_picture );
if( !p_owner->buffer.p_picture )
p_owner->buffer.pp_picture_next = &p_owner->buffer.p_picture;
p_sout_block->p_next = NULL;
- DecoderPlaySout( p_dec, p_block, b_telx );
+ DecoderPlaySout( p_dec, p_sout_block, b_telx );
p_sout_block = p_next;
}
}
if( b_flush && p_owner->p_vout )
- VoutFlushPicture( p_owner->p_vout, 1 );
+ vout_Flush( p_owner->p_vout, 1 );
}
/* This function process a audio block
if( p_owner->p_vout )
{
/* Hack to make sure all the the pictures are freed by the decoder */
- for( int i_pic = 0; i_pic < p_owner->p_vout->render.i_pictures; i_pic++ )
- {
- picture_t *p_pic = p_owner->p_vout->render.pp_picture[i_pic];
-
- if( p_pic->i_status == RESERVED_PICTURE )
- vout_DestroyPicture( p_owner->p_vout, p_pic );
- if( p_pic->i_refcount > 0 )
- vout_UnlinkPicture( p_owner->p_vout, p_pic );
- }
+ vout_FixLeaks( p_owner->p_vout, true );
/* We are about to die. Reattach video output to p_vlc. */
vout_Request( p_dec, p_owner->p_vout, NULL );
for( ;; )
{
picture_t *p_picture;
- int i_pic, i_ready_pic;
if( p_dec->b_die || p_dec->b_error )
return NULL;
DecoderSignalBuffering( p_dec, true );
/* Check the decoder doesn't leak pictures */
- for( i_pic = 0, i_ready_pic = 0; i_pic < p_owner->p_vout->render.i_pictures; i_pic++ )
- {
- const picture_t *p_pic = p_owner->p_vout->render.pp_picture[i_pic];
-
- if( p_pic->i_status == READY_PICTURE )
- {
- i_ready_pic++;
- /* If we have at least 2 ready pictures, wait for the vout thread to
- * process one */
- if( i_ready_pic >= 2 )
- break;
-
- continue;
- }
-
- if( p_pic->i_status == DISPLAYED_PICTURE )
- {
- /* If at least one displayed picture is not referenced
- * let vout free it */
- if( p_pic->i_refcount == 0 )
- break;
- }
- }
-
- if( i_pic == p_owner->p_vout->render.i_pictures )
- {
- /* Too many pictures are still referenced, there is probably a bug
- * with the decoder */
- msg_Err( p_dec, "decoder is leaking pictures, resetting the heap" );
-
- /* Just free all the pictures */
- for( i_pic = 0; i_pic < p_owner->p_vout->render.i_pictures; i_pic++ )
- {
- picture_t *p_pic = p_owner->p_vout->render.pp_picture[i_pic];
-
- if( p_pic->i_status == RESERVED_PICTURE )
- vout_DestroyPicture( p_owner->p_vout, p_pic );
- if( p_pic->i_refcount > 0 )
- vout_UnlinkPicture( p_owner->p_vout, p_pic );
- }
- }
+ vout_FixLeaks( p_owner->p_vout, false );
+ /* FIXME add a vout_WaitPictureAvailable (timedwait) */
msleep( VOUT_OUTMEM_SLEEP );
}
}
static void vout_del_buffer( decoder_t *p_dec, picture_t *p_pic )
{
- VoutDisplayedPicture( p_dec->p_owner->p_vout, p_pic );
+ vout_DropPicture( p_dec->p_owner->p_vout, p_pic );
}
static void vout_link_picture( decoder_t *p_dec, picture_t *p_pic )