/* Get buffering state */
ES_OUT_GET_BUFFERING, /* arg1=bool* res=cannot fail */
- /* Check if es_out has still data to play */
- ES_OUT_GET_EMPTY, /* arg1=bool* res=cannot fail */
-
/* Set delay for a ES category */
ES_OUT_SET_DELAY, /* arg1=es_category_e, res=can fail */