/* Init Common fields */
p_input->b_eof = false;
- p_input->b_can_pace_control = true;
+ p_input->p->b_can_pace_control = true;
p_input->p->i_start = 0;
p_input->p->i_time = 0;
p_input->p->i_stop = 0;
}
/* Global flag */
- p_input->b_can_pace_control = p_master->b_can_pace_control;
+ p_input->p->b_can_pace_control = p_master->b_can_pace_control;
p_input->p->b_can_pause = p_master->b_can_pause;
p_input->p->b_can_rate_control = p_master->b_can_rate_control;
{
p_input->p->b_out_pace_control = (p_input->p->p_sout->i_out_pace_nocontrol > 0);
- if( p_input->b_can_pace_control && p_input->p->b_out_pace_control )
+ if( p_input->p->b_can_pace_control && p_input->p->b_out_pace_control )
{
/* We don't want a high input priority here or we'll
* end-up sucking up all the CPU time */
i_rate = INPUT_RATE_DEFAULT;
}
if( i_rate != p_input->p->i_rate &&
- !p_input->b_can_pace_control && p_input->p->b_can_rate_control )
+ !p_input->p->b_can_pace_control && p_input->p->b_can_rate_control )
{
int i_ret;
if( p_input->p->input.p_access )
if( p_input->p->input.b_rescale_ts )
{
- const int i_rate_source = (p_input->b_can_pace_control || p_input->p->b_can_rate_control ) ? i_rate : INPUT_RATE_DEFAULT;
+ const int i_rate_source = (p_input->p->b_can_pace_control || p_input->p->b_can_rate_control ) ? i_rate : INPUT_RATE_DEFAULT;
es_out_SetRate( p_input->p->p_es_out, i_rate_source, i_rate );
}