* decoders.
*****************************************************************************
* Copyright (C) 1998, 1999, 2000 VideoLAN
- * $Id: input.c,v 1.99 2001/04/22 00:08:26 stef Exp $
+ * $Id: input.c,v 1.100 2001/04/27 16:08:26 sam Exp $
*
* Authors: Christophe Massiot <massiot@via.ecp.fr>
*
p_input->stream.p_selected_area->i_tell = 0;
vlc_mutex_unlock( &p_input->stream.stream_lock );
- intf_Msg( "input: opening %s", p_input->p_source );
+ intf_Msg( "input: opening file `%s'", p_input->p_source );
if( (p_input->i_handle = open( psz_name,
/*O_NONBLOCK | O_LARGEFILE*/0 )) == (-1) )
{
*****************************************************************************/
void input_FileClose( input_thread_t * p_input )
{
- intf_Msg( "input: closing %s", p_input->p_source );
+ intf_Msg( "input: closing file `%s'", p_input->p_source );
close( p_input->i_handle );
return;
*****************************************************************************/
void input_NetworkOpen( input_thread_t * p_input )
{
-
- int i_option_value, i_port;
- struct sockaddr_in s_socket;
+ char *psz_server = NULL;
+ int i_port = 0;
+
+ int i_opt;
+ struct sockaddr_in sock;
boolean_t b_broadcast;
- /* FIXME : we don't handle channels for the moment */
-
/* Get the remote server */
- if( p_input->p_source == NULL )
+ if( p_input->p_source != NULL )
+ {
+ psz_server = p_input->p_source;
+
+ /* Skip the protocol name */
+ while( *psz_server && *psz_server != ':' )
+ {
+ psz_server++;
+ }
+
+ /* Skip the "://" part */
+ while( *psz_server && (*psz_server == ':' || *psz_server == '/') )
+ {
+ psz_server++;
+ }
+
+ /* Found a server name */
+ if( *psz_server )
+ {
+ char *psz_port = psz_server;
+
+ /* Skip the hostname part */
+ while( *psz_port && *psz_port != ':' )
+ {
+ psz_port++;
+ }
+
+ /* Found a port name */
+ if( *psz_port )
+ {
+ /* Replace ':' with '\0' */
+ *psz_port = '\0';
+ psz_port++;
+
+ i_port = atoi( psz_port );
+ }
+ }
+ else
+ {
+ psz_server = NULL;
+ }
+ }
+
+ /* Check that we got a valid server */
+ if( psz_server == NULL )
+ {
+ psz_server = main_GetPszVariable( INPUT_SERVER_VAR,
+ INPUT_SERVER_DEFAULT );
+ }
+
+ /* Check that we got a valid port */
+ if( i_port == 0 )
{
- p_input->p_source = main_GetPszVariable( INPUT_SERVER_VAR,
- INPUT_SERVER_DEFAULT );
+ i_port = main_GetIntVariable( INPUT_PORT_VAR, INPUT_PORT_DEFAULT );
}
/* Open a SOCK_DGRAM (UDP) socket, in the AF_INET domain, automatic (0)
p_input->i_handle = socket( AF_INET, SOCK_DGRAM, 0 );
if( p_input->i_handle == -1 )
{
- intf_ErrMsg("NetworkOpen : can't create socket : %s", strerror(errno));
+ intf_ErrMsg("input error: can't create socket : %s", strerror(errno));
p_input->b_error = 1;
return;
}
/* We may want to reuse an already used socket */
- i_option_value = 1;
+ i_opt = 1;
if( setsockopt( p_input->i_handle, SOL_SOCKET, SO_REUSEADDR,
- &i_option_value,sizeof( i_option_value ) ) == -1 )
+ &i_opt, sizeof( i_opt ) ) == -1 )
{
- intf_ErrMsg("NetworkOpen : can't configure socket (SO_REUSEADDR: %s)",
+ intf_ErrMsg("input error: can't configure socket (SO_REUSEADDR: %s)",
strerror(errno));
close( p_input->i_handle );
p_input->b_error = 1;
/* Increase the receive buffer size to 1/2MB (8Mb/s during 1/2s) to avoid
* packet loss caused by scheduling problems */
- i_option_value = 524288;
- if( setsockopt( p_input->i_handle, SOL_SOCKET, SO_RCVBUF, &i_option_value,
- sizeof( i_option_value ) ) == -1 )
+ i_opt = 0x80000;
+ if( setsockopt( p_input->i_handle, SOL_SOCKET, SO_RCVBUF,
+ &i_opt, sizeof( i_opt ) ) == -1 )
{
- intf_ErrMsg("NetworkOpen : can't configure socket (SO_RCVBUF: %s)",
+ intf_ErrMsg("input error: can't configure socket (SO_RCVBUF: %s)",
strerror(errno));
close( p_input->i_handle );
p_input->b_error = 1;
/* Get details about what we are supposed to do */
b_broadcast = (boolean_t)main_GetIntVariable( INPUT_BROADCAST_VAR, 0 );
- i_port = main_GetIntVariable( INPUT_PORT_VAR, INPUT_PORT_DEFAULT );
- /* TODO : here deal with channel stufs */
+ /* TODO : here deal with channel stuff */
/* Build the local socket */
- if ( network_BuildLocalAddr( &s_socket, i_port, b_broadcast )
- == -1 )
+ if ( network_BuildLocalAddr( &sock, i_port, b_broadcast ) == -1 )
{
close( p_input->i_handle );
p_input->b_error = 1;
}
/* Bind it */
- if( bind( p_input->i_handle, (struct sockaddr *)&s_socket,
- sizeof( s_socket ) ) < 0 )
+ if( bind( p_input->i_handle, (struct sockaddr *)&sock,
+ sizeof( sock ) ) < 0 )
{
- intf_ErrMsg("NetworkOpen: can't bind socket (%s)", strerror(errno));
+ intf_ErrMsg("input error: can't bind socket (%s)", strerror(errno));
close( p_input->i_handle );
p_input->b_error = 1;
return;
}
/* Build socket for remote connection */
- if ( network_BuildRemoteAddr( &s_socket, p_input->p_source )
- == -1 )
+ if ( network_BuildRemoteAddr( &sock, psz_server ) == -1 )
{
close( p_input->i_handle );
p_input->b_error = 1;
}
/* And connect it ... should we really connect ? */
- if( connect( p_input->i_handle, (struct sockaddr *) &s_socket,
- sizeof( s_socket ) ) == (-1) )
+ if( connect( p_input->i_handle, (struct sockaddr *) &sock,
+ sizeof( sock ) ) == (-1) )
{
- intf_ErrMsg("NetworkOpen: can't connect socket" );
+ intf_ErrMsg("input error: can't connect socket" );
close( p_input->i_handle );
p_input->b_error = 1;
return;
/* We can't pace control, but FIXME : bug in meuuh's code to sync PCR
* with the server. */
p_input->stream.b_pace_control = 1;
+ p_input->stream.b_seekable = 0;
return;
}