/* Change i_pts_delay to make sure es are decoded in time */
if( newval.i_int < 0 || oldval.i_int < 0 )
{
- p_input->i_pts_delay -= newval.i_int - oldval.i_int;
+ p_input->p->i_pts_delay -= newval.i_int - oldval.i_int;
}
input_ControlPush( p_input, INPUT_CONTROL_SET_AUDIO_DELAY, &newval );
}