* Local prototypes
*****************************************************************************/
static void* RunInterface( vlc_object_t *p_this );
-#if defined( __APPLE__ ) || defined( WIN32 )
+#if defined( __APPLE__ )
static void * MonitorLibVLCDeath( vlc_object_t *p_this );
#endif
static int AddIntfCallback( vlc_object_t *, char const *,
/* Attach interface to LibVLC */
vlc_object_attach( p_intf, p_libvlc );
-#if defined( __APPLE__ ) || defined( WIN32 )
+#if defined( __APPLE__ )
p_intf->b_should_run_on_first_thread = false;
#endif
}
vlc_mutex_lock( &lock );
-#if defined( __APPLE__ ) || defined( WIN32 )
+#if defined( __APPLE__ )
/* Hack to get Mac OS X Cocoa runtime running
* (it needs access to the main thread) */
if( p_intf->b_should_run_on_first_thread )
return NULL;
}
-#if defined( __APPLE__ ) || defined( WIN32 )
+#if defined( __APPLE__ )
#include "control/libvlc_internal.h" /* libvlc_InternalWait */
/**
* MonitorLibVLCDeath: Used when b_should_run_on_first_thread is set.