max = getPos(below->row()) - 1;
m_position->blockSignals(true);
- m_position->setRange(min, max);
+ m_position->setRange(min, max, true);
m_position->setPosition(getPos(item->row()));
m_position->blockSignals(false);
slotUpdateVisibleParameter(0);
}
+void KeyframeEdit::slotUpdateRange(int inPoint, int outPoint)
+{
+ m_min = inPoint;
+ m_max = outPoint;
+}
+
#include "keyframeedit.moc"