"S/PDIF can be used by default when " \
"your hardware supports it as well as the audio stream being played.")
-#define FORCE_DOLBY_TEXT N_("Force detection of Dolby Digital")
+#define FORCE_DOLBY_TEXT N_("Force detection of Dolby Surround")
#define FORCE_DOLBY_LONGTEXT N_( \
"Use this when you know your stream is (or is not) encoded with Dolby "\
- "Digital but fails to be detected as such. Even if the stream is "\
- "not actually encoded with Dolby Digital, turning on this option might "\
+ "Surround but fails to be detected as such. Even if the stream is "\
+ "not actually encoded with Dolby Surround, turning on this option might "\
"enhance your experience, especially when combined with the Headphone "\
"Channel Mixer." )
static const int pi_force_dolby_values[] = { 0, 1, 2 };
AOUT_RESAMP_LONGTEXT, true );
#endif
add_bool( "spdif", 0, NULL, SPDIF_TEXT, SPDIF_LONGTEXT, false );
- add_integer( "force-dolby-digital", 0, NULL, FORCE_DOLBY_TEXT,
+ add_integer( "force-dolby-surround", 0, NULL, FORCE_DOLBY_TEXT,
FORCE_DOLBY_LONGTEXT, false );
change_integer_list( pi_force_dolby_values, ppsz_force_dolby_descriptions, NULL );
add_integer( "audio-desync", 0, NULL, DESYNC_TEXT,