#include <thread>
#include "bitboard.h"
+#include "endgame.h"
#include "position.h"
#include "search.h"
#include "thread.h"
#include "tt.h"
#include "uci.h"
-#include "endgame.h"
#include "syzygy/tbprobe.h"
#include <grpc/grpc.h>
std::cout << engine_info() << std::endl;
UCI::init(Options);
+ Tune::init();
PSQT::init();
Bitboards::init();
Position::init();
Bitbases::init();
Endgames::init();
- Threads.set(Options["Threads"]);
+ Threads.set(size_t(Options["Threads"]));
Search::clear(); // After threads are up
UCI::loop(argc, argv);