#include <string>
#include "bitboard.h"
-#include "misc.h"
+#include "evaluate.h"
#include "position.h"
#include "search.h"
#include "thread.h"
+#include "ucioption.h"
using namespace std;
int main(int argc, char* argv[]) {
+ // Don't sync with C library I/O buffers, faster but now using printf()
+ // or scanf() could yield to issues because buffers are independent.
+ cout.sync_with_stdio(false);
+ cin.sync_with_stdio(false);
+
+ cout << engine_info() << endl;
+
bitboards_init();
Position::init();
kpk_bitbase_init();
Search::init();
Threads.init();
-
- cout << engine_info() << endl;
+ Eval::init();
+ TT.set_size(Options["Hash"]);
if (argc == 1)
uci_loop();