/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <deque>
#include <iostream>
+#include <stack>
#include <thread>
#include "bitboard.h"
+#include "endgame.h"
#include "position.h"
+#include "psqt.h"
#include "search.h"
+#include "syzygy/tbprobe.h"
#include "thread.h"
#include "tt.h"
#include "uci.h"
-#include "syzygy/tbprobe.h"
#include <grpc/grpc.h>
#include <grpc++/server.h>
#include <grpc++/server_builder.h>
#include "hashprobe.h"
#include "hashprobe.grpc.pb.h"
+#include "tt.h"
using grpc::Server;
using grpc::ServerBuilder;
using grpc::Status;
using grpc::StatusCode;
using namespace hashprobe;
+using namespace Stockfish;
Status HashProbeImpl::Probe(ServerContext* context,
const HashProbeRequest* request,
HashProbeResponse *response) {
- Position pos(request->fen(), /*isChess960=*/false, Threads.main());
+ Position pos;
+ StateInfo st;
+ pos.set(request->fen(), /*isChess960=*/false, &st, Threads.main());
if (!pos.pos_is_ok()) {
return Status(StatusCode::INVALID_ARGUMENT, "Invalid FEN");
}
bool invert = (pos.side_to_move() == BLACK);
- Search::StateStackPtr setup_states = Search::StateStackPtr(new std::stack<StateInfo>);
+ StateListPtr setup_states = StateListPtr(new std::deque<StateInfo>(1));
ProbeMove(&pos, setup_states.get(), invert, response->mutable_root());
MoveList<LEGAL> moves(pos);
for (const ExtMove* em = moves.begin(); em != moves.end(); ++em) {
HashProbeLine *line = response->add_line();
- FillMove(em->move, line->mutable_move());
- setup_states->push(StateInfo());
- pos.do_move(em->move, setup_states->top(), pos.gives_check(em->move, CheckInfo(pos)));
+ FillMove(&pos, em->move, line->mutable_move());
+ setup_states->push_back(StateInfo());
+ pos.do_move(em->move, setup_states->back());
ProbeMove(&pos, setup_states.get(), !invert, line);
pos.undo_move(em->move);
}
return Status::OK;
}
-void HashProbeImpl::FillMove(Move move, HashProbeMove* decoded) {
+void HashProbeImpl::FillMove(Position *pos, Move move, HashProbeMove* decoded) {
if (!is_ok(move)) return;
Square from = from_sq(move);
if (type_of(move) == CASTLING) {
to = make_square(to > from ? FILE_G : FILE_C, rank_of(from));
}
-
- decoded->set_from_sq(UCI::square(from));
- decoded->set_to_sq(UCI::square(to));
- if (type_of(move) == PROMOTION) {
- decoded->set_promotion(std::string() + " PNBRQK"[promotion_type(move)]);
+ Piece moved_piece = pos->moved_piece(move);
+ std::string pretty;
+ if (type_of(move) == CASTLING) {
+ if (to > from) {
+ pretty = "O-O";
+ } else {
+ pretty = "O-O-O";
+ }
+ } else if (type_of(moved_piece) == PAWN) {
+ if (type_of(move) == EN_PASSANT || pos->piece_on(to) != NO_PIECE) {
+ // Capture.
+ pretty = char('a' + file_of(from));
+ pretty += "x";
+ }
+ pretty += UCI::square(to);
+ if (type_of(move) == PROMOTION) {
+ pretty += "=";
+ pretty += " PNBRQK"[promotion_type(move)];
+ }
+ } else {
+ pretty = " PNBRQK"[type_of(moved_piece)];
+ Bitboard attackers = pos->attackers_to(to) & pos->pieces(color_of(moved_piece), type_of(moved_piece));
+ if (more_than_one(attackers)) {
+ // Remove all illegal moves to disambiguate.
+ Bitboard att_copy = attackers;
+ while (att_copy) {
+ Square s = pop_lsb(att_copy);
+ Move m = make_move(s, to);
+ if (!pos->pseudo_legal(m) || !pos->legal(m)) {
+ attackers &= ~SquareBB[s];
+ }
+ }
+ }
+ if (more_than_one(attackers)) {
+ // Disambiguate by file if possible.
+ Bitboard attackers_this_file = attackers & file_bb(file_of(from));
+ if (attackers != attackers_this_file) {
+ pretty += char('a' + file_of(from));
+ attackers = attackers_this_file;
+ }
+ if (more_than_one(attackers)) {
+ // Still ambiguous, so need to disambiguate by rank.
+ pretty += char('1' + rank_of(from));
+ }
+ }
+
+ if (type_of(move) == EN_PASSANT || pos->piece_on(to) != NO_PIECE) {
+ pretty += "x";
+ }
+
+ pretty += UCI::square(to);
}
+
+ if (pos->gives_check(move)) {
+ // Check if mate.
+ StateInfo si;
+ pos->do_move(move, si, true);
+ if (MoveList<LEGAL>(*pos).size() > 0) {
+ pretty += "+";
+ } else {
+ pretty += "#";
+ }
+ pos->undo_move(move);
+ }
+
+ decoded->set_pretty(pretty);
}
-void HashProbeImpl::ProbeMove(Position* pos, std::stack<StateInfo>* setup_states, bool invert, HashProbeLine* response) {
+void HashProbeImpl::ProbeMove(Position* pos, std::deque<StateInfo>* setup_states, bool invert, HashProbeLine* response) {
bool found;
TTEntry *entry = TT.probe(pos->key(), found);
response->set_found(found);
if (found) {
- Value value = entry->value();
- Value eval = entry->eval();
- Bound bound = entry->bound();
+ TTEntry entry_copy = *entry;
+ Value value = entry_copy.value();
+ Value eval = entry_copy.eval();
+ Bound bound = entry_copy.bound();
if (invert) {
value = -value;
}
}
- response->set_depth(entry->depth());
+ response->set_depth(entry_copy.depth());
FillValue(eval, response->mutable_eval());
- if (entry->depth() > DEPTH_NONE) {
+ if (entry_copy.depth() > DEPTH_NONE) {
FillValue(value, response->mutable_value());
}
response->set_bound(HashProbeLine::ValueBound(bound));
// Follow the PV until we hit an illegal move.
std::stack<Move> pv;
std::set<Key> seen;
- while (found && is_ok(entry->move())) {
- FillMove(entry->move(), response->add_pv());
+ while (is_ok(entry_copy.move()) &&
+ pos->pseudo_legal(entry_copy.move()) &&
+ pos->legal(entry_copy.move())) {
+ FillMove(pos, entry_copy.move(), response->add_pv());
if (seen.count(pos->key())) break;
- pv.push(entry->move());
+ pv.push(entry_copy.move());
seen.insert(pos->key());
- setup_states->push(StateInfo());
- pos->do_move(entry->move(), setup_states->top(), pos->gives_check(entry->move(), CheckInfo(*pos)));
+ setup_states->push_back(StateInfo());
+ pos->do_move(entry_copy.move(), setup_states->back());
entry = TT.probe(pos->key(), found);
+ if (!found) {
+ break;
+ }
+ entry_copy = *entry;
}
// Unroll the PV back again, so the Position object remains unchanged.
server->Shutdown();
}
-namespace PSQT {
- void init();
-}
-
int main(int argc, char* argv[]) {
std::cout << engine_info() << std::endl;
+ CommandLine::init(argc, argv);
UCI::init(Options);
+ Tune::init();
PSQT::init();
Bitboards::init();
Position::init();
Bitbases::init();
- Search::init();
- Pawns::init();
- Threads.set(Options["Threads"]);
+ Endgames::init();
+ Threads.set(size_t(Options["Threads"]));
Search::clear(); // After threads are up
+ Eval::NNUE::init();
UCI::loop(argc, argv);