/*
- Glaurung, a UCI chess playing engine.
- Copyright (C) 2004-2008 Tord Romstad
+ Stockfish, a UCI chess playing engine derived from Glaurung 2.1
+ Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
+ Copyright (C) 2008 Marco Costalba
- Glaurung is free software: you can redistribute it and/or modify
+ Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
- Glaurung is distributed in the hope that it will be useful,
+ Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
//// Includes
////
-#include <cstdlib>
#include <iostream>
#include "benchmark.h"
int main(int argc, char *argv[]) {
// Disable IO buffering
- setbuf(stdin, NULL);
- setbuf(stdout, NULL);
std::cout.rdbuf()->pubsetbuf(NULL, 0);
std::cin.rdbuf()->pubsetbuf(NULL, 0);
init_uci_options();
Position::init_zobrist();
Position::init_piece_square_tables();
- MaterialInfo::init();
MovePicker::init_phase_table();
init_eval(1);
init_bitbases();
}
// Print copyright notice
- std::cout << engine_name() << ". "
- << "Copyright (C) 2004-2008 Tord Romstad."
+ std::cout << engine_name() << ". Copyright (C) "
+ << "2004-2008 Tord Romstad, Marco Costalba. "
<< std::endl;
// Enter UCI mode