/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-// To profile with callgrind uncomment following line
-//#define USE_CALLGRIND
-
-#include <cstdio>
+#include <deque>
#include <iostream>
-#include <string>
+#include <stack>
+#include <thread>
#include "bitboard.h"
-#include "evaluate.h"
#include "position.h"
-#include "thread.h"
#include "search.h"
-#include "ucioption.h"
+#include "thread.h"
+#include "tt.h"
+#include "uci.h"
+#include "endgame.h"
+#include "syzygy/tbprobe.h"
+
+#include <grpc/grpc.h>
+#include <grpc++/server.h>
+#include <grpc++/server_builder.h>
+#include "hashprobe.h"
+#include "hashprobe.grpc.pb.h"
+#include "tt.h"
+
+using grpc::Server;
+using grpc::ServerBuilder;
+using grpc::ServerContext;
+using grpc::Status;
+using grpc::StatusCode;
+using namespace hashprobe;
+
+Status HashProbeImpl::Probe(ServerContext* context,
+ const HashProbeRequest* request,
+ HashProbeResponse *response) {
+ Position pos;
+ StateInfo st;
+ pos.set(request->fen(), /*isChess960=*/false, &st, Threads.main());
+ if (!pos.pos_is_ok()) {
+ return Status(StatusCode::INVALID_ARGUMENT, "Invalid FEN");
+ }
+
+ bool invert = (pos.side_to_move() == BLACK);
+ StateListPtr setup_states = StateListPtr(new std::deque<StateInfo>(1));
+
+ ProbeMove(&pos, setup_states.get(), invert, response->mutable_root());
+
+ MoveList<LEGAL> moves(pos);
+ for (const ExtMove* em = moves.begin(); em != moves.end(); ++em) {
+ HashProbeLine *line = response->add_line();
+ FillMove(&pos, em->move, line->mutable_move());
+ setup_states->push_back(StateInfo());
+ pos.do_move(em->move, setup_states->back());
+ ProbeMove(&pos, setup_states.get(), !invert, line);
+ pos.undo_move(em->move);
+ }
+
+ return Status::OK;
+}
-#ifdef USE_CALLGRIND
-#include <valgrind/callgrind.h>
-#endif
+void HashProbeImpl::FillMove(Position *pos, Move move, HashProbeMove* decoded) {
+ if (!is_ok(move)) return;
+
+ Square from = from_sq(move);
+ Square to = to_sq(move);
+
+ if (type_of(move) == CASTLING) {
+ to = make_square(to > from ? FILE_G : FILE_C, rank_of(from));
+ }
+
+ Piece moved_piece = pos->moved_piece(move);
+ std::string pretty;
+ if (type_of(move) == CASTLING) {
+ if (to > from) {
+ pretty = "O-O";
+ } else {
+ pretty = "O-O-O";
+ }
+ } else if (type_of(moved_piece) == PAWN) {
+ if (type_of(move) == ENPASSANT || pos->piece_on(to) != NO_PIECE) {
+ // Capture.
+ pretty = char('a' + file_of(from));
+ pretty += "x";
+ }
+ pretty += UCI::square(to);
+ if (type_of(move) == PROMOTION) {
+ pretty += "=";
+ pretty += " PNBRQK"[promotion_type(move)];
+ }
+ } else {
+ pretty = " PNBRQK"[type_of(moved_piece)];
+ Bitboard attackers = pos->attackers_to(to) & pos->pieces(color_of(moved_piece), type_of(moved_piece));
+ if (more_than_one(attackers)) {
+ // Remove all illegal moves to disambiguate.
+ Bitboard att_copy = attackers;
+ while (att_copy) {
+ Square s = pop_lsb(&att_copy);
+ Move m = make_move(s, to);
+ if (!pos->pseudo_legal(m) || !pos->legal(m)) {
+ attackers &= ~SquareBB[s];
+ }
+ }
+ }
+ if (more_than_one(attackers)) {
+ // Disambiguate by file if possible.
+ Bitboard attackers_this_file = attackers & file_bb(file_of(from));
+ if (attackers != attackers_this_file) {
+ pretty += char('a' + file_of(from));
+ attackers = attackers_this_file;
+ }
+ if (more_than_one(attackers)) {
+ // Still ambiguous, so need to disambiguate by rank.
+ pretty += char('1' + rank_of(from));
+ }
+ }
+
+ if (type_of(move) == ENPASSANT || pos->piece_on(to) != NO_PIECE) {
+ pretty += "x";
+ }
+
+ pretty += UCI::square(to);
+ }
+
+ if (pos->gives_check(move)) {
+ // Check if mate.
+ StateInfo si;
+ pos->do_move(move, si, true);
+ if (MoveList<LEGAL>(*pos).size() > 0) {
+ pretty += "+";
+ } else {
+ pretty += "#";
+ }
+ pos->undo_move(move);
+ }
+
+ decoded->set_pretty(pretty);
+}
-using namespace std;
+void HashProbeImpl::ProbeMove(Position* pos, std::deque<StateInfo>* setup_states, bool invert, HashProbeLine* response) {
+ bool found;
+ TTEntry *entry = TT.probe(pos->key(), found);
+ response->set_found(found);
+ if (found) {
+ Value value = entry->value();
+ Value eval = entry->eval();
+ Bound bound = entry->bound();
+
+ if (invert) {
+ value = -value;
+ eval = -eval;
+ if (bound == BOUND_UPPER) {
+ bound = BOUND_LOWER;
+ } else if (bound == BOUND_LOWER) {
+ bound = BOUND_UPPER;
+ }
+ }
+
+ response->set_depth(entry->depth());
+ FillValue(eval, response->mutable_eval());
+ if (entry->depth() > DEPTH_NONE) {
+ FillValue(value, response->mutable_value());
+ }
+ response->set_bound(HashProbeLine::ValueBound(bound));
+
+ // Follow the PV until we hit an illegal move.
+ std::stack<Move> pv;
+ std::set<Key> seen;
+ while (found && is_ok(entry->move()) &&
+ pos->pseudo_legal(entry->move()) &&
+ pos->legal(entry->move())) {
+ FillMove(pos, entry->move(), response->add_pv());
+ if (seen.count(pos->key())) break;
+ pv.push(entry->move());
+ seen.insert(pos->key());
+ setup_states->push_back(StateInfo());
+ pos->do_move(entry->move(), setup_states->back());
+ entry = TT.probe(pos->key(), found);
+ }
+
+ // Unroll the PV back again, so the Position object remains unchanged.
+ while (!pv.empty()) {
+ pos->undo_move(pv.top());
+ pv.pop();
+ }
+ }
+}
-extern bool execute_uci_command(const string& cmd);
-extern void benchmark(int argc, char* argv[]);
-extern void init_kpk_bitbase();
+void HashProbeImpl::FillValue(Value value, HashProbeScore* score) {
+ if (abs(value) < VALUE_MATE - MAX_PLY) {
+ score->set_score_type(HashProbeScore::SCORE_CP);
+ score->set_score_cp(value * 100 / PawnValueEg);
+ } else {
+ score->set_score_type(HashProbeScore::SCORE_MATE);
+ score->set_score_mate((value > 0 ? VALUE_MATE - value + 1 : -VALUE_MATE - value) / 2);
+ }
+}
+
+HashProbeThread::HashProbeThread(const std::string &server_address) {
+ builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
+ builder.RegisterService(&service);
+ server = std::move(builder.BuildAndStart());
+ std::cout << "Server listening on " << server_address << std::endl;
+ std::thread([this]{ server->Wait(); }).detach();
+}
+
+void HashProbeThread::Shutdown() {
+ server->Shutdown();
+}
+
+namespace PSQT {
+ void init();
+}
int main(int argc, char* argv[]) {
- // Disable IO buffering for C and C++ standard libraries
- setvbuf(stdin, NULL, _IONBF, 0);
- setvbuf(stdout, NULL, _IONBF, 0);
- cout.rdbuf()->pubsetbuf(NULL, 0);
- cin.rdbuf()->pubsetbuf(NULL, 0);
+ std::cout << engine_info() << std::endl;
- // Startup initializations
- init_bitboards();
+ UCI::init(Options);
+ PSQT::init();
+ Bitboards::init();
Position::init();
- init_kpk_bitbase();
- init_search();
- Threads.init();
-
-#ifdef USE_CALLGRIND
- CALLGRIND_START_INSTRUMENTATION;
-#endif
-
- if (argc < 2)
- {
- // Print copyright notice
- cout << engine_name() << " by " << engine_authors() << endl;
-
- if (CpuHasPOPCNT)
- cout << "Good! CPU has hardware POPCNT." << endl;
-
- // Wait for a command from the user, and passes this command to
- // execute_uci_command() and also intercepts EOF from stdin to
- // ensure that we exit gracefully if the GUI dies unexpectedly.
- string cmd;
- while (getline(cin, cmd) && execute_uci_command(cmd)) {}
- }
- else if (string(argv[1]) == "bench" && argc < 8)
- benchmark(argc, argv);
- else
- cout << "Usage: stockfish bench [hash size = 128] [threads = 1] "
- << "[limit = 12] [fen positions file = default] "
- << "[limited by depth, time, nodes or perft = depth]" << endl;
-
- Threads.exit();
+ Bitbases::init();
+ Endgames::init();
+ Threads.set(Options["Threads"]);
+ Search::clear(); // After threads are up
+
+ UCI::loop(argc, argv);
+
+ Threads.set(0);
return 0;
}