std::cout << engine_info() << std::endl;
+ CommandLine::init(argc, argv);
UCI::init(Options);
Tune::init();
PSQT::init();
Endgames::init();
Threads.set(size_t(Options["Threads"]));
Search::clear(); // After threads are up
- Eval::init_NNUE();
+ Eval::NNUE::init();
UCI::loop(argc, argv);