#include "thread.h"
#include "tt.h"
#include "uci.h"
+#include "endgame.h"
#include "syzygy/tbprobe.h"
namespace PSQT {
Bitboards::init();
Position::init();
Bitbases::init();
+ Endgames::init();
Search::init();
Threads.set(Options["Threads"]);
Search::clear(); // After threads are up