std::cout << engine_info() << std::endl;
UCI::init(Options);
+ Tune::init();
PSQT::init();
Bitboards::init();
Position::init();
Bitbases::init();
Endgames::init();
- Threads.set(Options["Threads"]);
+ Threads.set(size_t(Options["Threads"]));
Search::clear(); // After threads are up
UCI::loop(argc, argv);