if (m_stopmotion) {
delete m_stopmotion;
}
+
+#ifdef USE_JOGSHUTTLE
+ if (m_jogProcess)
+ delete m_jogProcess;
+#endif
+
m_effectStack->slotClipItemSelected(NULL);
m_transitionConfig->slotTransitionItemSelected(NULL, 0, QPoint(), false);
Mlt::Profile profile;
Mlt::Filter *filter = Mlt::Factory::filter(profile,(char*)"videostab");
if (filter) {
- delete filter;
- QAction *action=actionMenu->addAction(i18n("Stabilize (vstab)"));
- action->setData("videostab");
- connect(action,SIGNAL(triggered()), this, SLOT(slotStartClipAction()));
+ if (!filter->is_valid()) {
+ delete filter;
+ }
+ else {
+ delete filter;
+ QAction *action=actionMenu->addAction(i18n("Stabilize (vstab)"));
+ action->setData("videostab");
+ connect(action,SIGNAL(triggered()), this, SLOT(slotStartClipAction()));
+ }
}
filter = Mlt::Factory::filter(profile,(char*)"videostab2");
if (filter) {
- delete filter;
- QAction *action=actionMenu->addAction(i18n("Stabilize (transcode)"));
- action->setData("videostab2");
- connect(action,SIGNAL(triggered()), this, SLOT(slotStartClipAction()));
+ if (!filter->is_valid()) {
+ delete filter;
+ }
+ else {
+ delete filter;
+ QAction *action=actionMenu->addAction(i18n("Stabilize (transcode)"));
+ action->setData("videostab2");
+ connect(action,SIGNAL(triggered()), this, SLOT(slotStartClipAction()));
+ }
}
filter = Mlt::Factory::filter(profile,(char*)"motion_est");
if (filter) {
- delete filter;
- QAction *action=actionMenu->addAction(i18n("Automatic scene split"));
- action->setData("motion_est");
- connect(action,SIGNAL(triggered()), this, SLOT(slotStartClipAction()));
+ if (!filter->is_valid()) {
+ delete filter;
+ }
+ else {
+ delete filter;
+ QAction *action=actionMenu->addAction(i18n("Automatic scene split"));
+ action->setData("motion_est");
+ connect(action,SIGNAL(triggered()), this, SLOT(slotStartClipAction()));
+ }
}
}