EffectsList MainWindow::customEffects;
EffectsList MainWindow::transitions;
+QMap <QString,QImage> MainWindow::m_lumacache;
+
MainWindow::MainWindow(const QString &MltPath, const KUrl & Url, const QString & clipsToLoad, QWidget *parent) :
KXmlGuiWindow(parent),
m_activeDocument(NULL),
// FIXME: the next call returns a newly allocated object, which leaks
initEffects::parseEffectFiles();
//initEffects::parseCustomEffectsFile();
-
+
m_monitorManager = new MonitorManager();
m_shortcutRemoveFocus = new QShortcut(QKeySequence("Esc"), this);
disconnect(m_effectStack, SIGNAL(updateEffect(ClipItem*, int, QDomElement, QDomElement, int,bool)), m_activeTimeline->projectView(), SLOT(slotUpdateClipEffect(ClipItem*, int, QDomElement, QDomElement, int,bool)));
disconnect(m_effectStack, SIGNAL(removeEffect(ClipItem*, int, QDomElement)), m_activeTimeline->projectView(), SLOT(slotDeleteEffect(ClipItem*, int, QDomElement)));
disconnect(m_effectStack, SIGNAL(addEffect(ClipItem*, QDomElement)), trackView->projectView(), SLOT(slotAddEffect(ClipItem*, QDomElement)));
- disconnect(m_effectStack, SIGNAL(changeEffectState(ClipItem*, int, int, bool)), m_activeTimeline->projectView(), SLOT(slotChangeEffectState(ClipItem*, int, int, bool)));
+ disconnect(m_effectStack, SIGNAL(changeEffectState(ClipItem*, int, QList <int>, bool)), m_activeTimeline->projectView(), SLOT(slotChangeEffectState(ClipItem*, int, QList <int>, bool)));
disconnect(m_effectStack, SIGNAL(changeEffectPosition(ClipItem*, int, QList<int>, int)), m_activeTimeline->projectView(), SLOT(slotChangeEffectPosition(ClipItem*, int, QList <int>, int)));
disconnect(m_effectStack, SIGNAL(refreshEffectStack(ClipItem*)), m_activeTimeline->projectView(), SLOT(slotRefreshEffects(ClipItem*)));
disconnect(m_effectStack, SIGNAL(reloadEffects()), this, SLOT(slotReloadEffects()));
connect(m_effectStack, SIGNAL(updateClipRegion(ClipItem*, int, QString)), trackView->projectView(), SLOT(slotUpdateClipRegion(ClipItem*, int, QString)));
connect(m_effectStack, SIGNAL(removeEffect(ClipItem*, int, QDomElement)), trackView->projectView(), SLOT(slotDeleteEffect(ClipItem*, int, QDomElement)));
connect(m_effectStack, SIGNAL(addEffect(ClipItem*, QDomElement)), trackView->projectView(), SLOT(slotAddEffect(ClipItem*, QDomElement)));
- connect(m_effectStack, SIGNAL(changeEffectState(ClipItem*, int, int, bool)), trackView->projectView(), SLOT(slotChangeEffectState(ClipItem*, int, int, bool)));
+ connect(m_effectStack, SIGNAL(changeEffectState(ClipItem*, int, QList <int>, bool)), trackView->projectView(), SLOT(slotChangeEffectState(ClipItem*, int, QList <int>, bool)));
connect(m_effectStack, SIGNAL(changeEffectPosition(ClipItem*, int, QList <int>, int)), trackView->projectView(), SLOT(slotChangeEffectPosition(ClipItem*, int, QList <int>, int)));
connect(m_effectStack, SIGNAL(refreshEffectStack(ClipItem*)), trackView->projectView(), SLOT(slotRefreshEffects(ClipItem*)));
connect(m_effectStack, SIGNAL(seekTimeline(int)), trackView->projectView() , SLOT(setCursorPos(int)));