connect(m_projectMonitorDock, SIGNAL(visibilityChanged(bool)), m_projectMonitor, SLOT(refreshMonitor(bool)));
connect(m_clipMonitorDock, SIGNAL(visibilityChanged(bool)), m_clipMonitor, SLOT(refreshMonitor(bool)));
//connect(m_monitorManager, SIGNAL(connectMonitors()), this, SLOT(slotConnectMonitors()));
- connect(m_monitorManager, SIGNAL(raiseMonitor(AbstractMonitor *)), this, SLOT(slotRaiseMonitor(AbstractMonitor *)));
connect(m_monitorManager, SIGNAL(checkColorScopes()), this, SLOT(slotUpdateColorScopes()));
connect(m_monitorManager, SIGNAL(clearScopes()), this, SLOT(slotClearColorScopes()));
connect(m_effectList, SIGNAL(addEffect(const QDomElement)), this, SLOT(slotAddEffect(const QDomElement)));
else m_activeTimeline->projectView()->slotAddEffect(effectToAdd, GenTime(), -1);
}
-void MainWindow::slotRaiseMonitor(AbstractMonitor *monitor)
-{
- if (monitor == m_clipMonitor) m_clipMonitorDock->raise();
- else if (monitor == m_projectMonitor) m_projectMonitorDock->raise();
-}
-
void MainWindow::slotUpdateClip(const QString &id)
{
if (!m_activeDocument) return;